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authorCampbell Barton <ideasman42@gmail.com>2020-08-03 14:04:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-03 14:12:46 +0300
commit3f94f47113f9e09e382b09ed2c32d056192f9087 (patch)
tree9e6e64884118b6ccfa1838a4b56ef9d1d402c4e2 /source/blender/bmesh/tools/bmesh_beautify.h
parent14b77b37cb8ca8bf5caa334532a3ef4af527f5a7 (diff)
Fix T79482: Triangulate quads with 'Beauty' can make zero area faces
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_beautify.h')
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/bmesh/tools/bmesh_beautify.h b/source/blender/bmesh/tools/bmesh_beautify.h
index f957f0d3560..d2c67693f73 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.h
+++ b/source/blender/bmesh/tools/bmesh_beautify.h
@@ -22,7 +22,10 @@
*/
enum {
+ /** Vertices tags must match (special case). */
VERT_RESTRICT_TAG = (1 << 0),
+ /** Don't rotate out of degenerate state (needed for iterative rotation). */
+ EDGE_RESTRICT_DEGENERATE = (1 << 1),
};
void BM_mesh_beautify_fill(BMesh *bm,