diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
commit | d9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch) | |
tree | d88e83b5a9edab115081641d26c811b6aa22296a /source/blender/bmesh/tools/bmesh_bevel.c | |
parent | 551ebaa3dd758bc1975548c28766bfa3159d3846 (diff) | |
parent | b1490e39dd1017e51984d8a34d226e869bbb25df (diff) |
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be
the same as master. This will have to be fixed later.
Conflicts:
CMakeLists.txt
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_Window.cpp
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenlib/BLI_math_matrix.h
source/blender/blenlib/intern/math_matrix.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_select.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/gpu/intern/gpu_select.c
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_bevel.c | 61 |
1 files changed, 34 insertions, 27 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index c583464ab6d..4a9fb677257 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -187,6 +187,7 @@ typedef struct BevelParams { bool limit_offset; /* should offsets be limited by collisions? */ const struct MDeformVert *dvert; /* vertex group array, maybe set if vertex_only */ int vertex_group; /* vertex group index, maybe set if vertex_only */ + int mat_nr; /* if >= 0, material number for bevel; else material comes from adjacent faces */ } BevelParams; // #pragma GCC diagnostic ignored "-Wpadded" @@ -356,11 +357,12 @@ static BMFace *boundvert_rep_face(BoundVert *v) * Make ngon from verts alone. * Make sure to properly copy face attributes and do custom data interpolation from * corresponding elements of face_arr, if that is non-NULL, else from facerep. + * If mat_nr >= 0 then the material of the face is set to that. * * \note ALL face creation goes through this function, this is important to keep! */ static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv, - BMFace **face_arr, BMFace *facerep, bool do_interp) + BMFace **face_arr, BMFace *facerep, int mat_nr, bool do_interp) { BMIter iter; BMLoop *l; @@ -395,22 +397,24 @@ static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv, BM_elem_flag_enable(f, BM_ELEM_TAG); } + if (mat_nr >= 0) + f->mat_nr = mat_nr; return f; } static BMFace *bev_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, - BMFace *facerep, bool do_interp) + BMFace *facerep, int mat_nr, bool do_interp) { BMVert *varr[4] = {v1, v2, v3, v4}; - return bev_create_ngon(bm, varr, v4 ? 4 : 3, NULL, facerep, do_interp); + return bev_create_ngon(bm, varr, v4 ? 4 : 3, NULL, facerep, mat_nr, do_interp); } static BMFace *bev_create_quad_tri_ex(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, - BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4) + BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4, int mat_nr) { BMVert *varr[4] = {v1, v2, v3, v4}; BMFace *farr[4] = {f1, f2, f3, f4}; - return bev_create_ngon(bm, varr, v4 ? 4 : 3, farr, f1, true); + return bev_create_ngon(bm, varr, v4 ? 4 : 3, farr, f1, mat_nr, true); } @@ -490,13 +494,13 @@ static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace *f1, BMFace *f * one side (f1, arbitrarily), and interpolate them all on that side. * For face data, use f1 (arbitrarily) as face representative. */ static BMFace *bev_create_quad_straddle(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4, - BMFace *f1, BMFace *f2, bool is_seam) + BMFace *f1, BMFace *f2, int mat_nr, bool is_seam) { BMFace *f, *facerep; BMLoop *l; BMIter iter; - f = bev_create_quad_tri(bm, v1, v2, v3, v4, f1, false); + f = bev_create_quad_tri(bm, v1, v2, v3, v4, f1, mat_nr, false); if (!f) return NULL; @@ -1627,7 +1631,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct) * corresponding ones that changed on the other end. * The graph is dynamic in the sense that having an offset that * doesn't meet the user spec can be added as the search proceeds. - * We want this search to be deterministic (not dependendent + * We want this search to be deterministic (not dependent * on order of processing through hash table), so as to avoid * flicker to to different decisions made if search is different * while dragging the offset number in the UI. So look for the @@ -1719,7 +1723,7 @@ static BoundVert *pipe_test(BevVert *bv) sub_v3_v3v3(dir3, BM_edge_other_vert(v3->ebev->e, bv->v)->co, bv->v->co); normalize_v3(dir1); normalize_v3(dir3); - if (angle_v3v3(dir1, dir3) < BEVEL_EPSILON_BIG) { + if (angle_normalized_v3v3(dir1, dir3) < BEVEL_EPSILON_BIG) { epipe = v1->ebev; break; } @@ -1865,7 +1869,7 @@ static float sabin_gamma(int n) k2 = k * k; k4 = k2 * k2; k6 = k4 * k2; - y = pow(1.73205080756888 * sqrt(64.0 * k6 - 144.0 * k4 + 135.0 * k2 - 27.0) + 9.0 * k, + y = pow(M_SQRT3 * sqrt(64.0 * k6 - 144.0 * k4 + 135.0 * k2 - 27.0) + 9.0 * k, 1.0 / 3.0); x = 0.480749856769136 * y - (0.231120424783545 * (12.0 * k2 - 9.0)) / y; ans = (k * x + 2.0 * k2 - 1.0) / (x * x * (k * x + 1.0)); @@ -2258,7 +2262,7 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp) bndv = bndv->next; } /* center vertex */ - w = 0.57735027f; /* 1/sqrt(3) */ + w = (float)(1.0 / M_SQRT3); co[0] = w; co[1] = w; co[2] = w; @@ -2500,6 +2504,7 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv) BMVert *bmv1, *bmv2, *bmv3, *bmv4; BMFace *f, *f2, *f23; BoundVert *vpipe; + int mat_nr = bp->mat_nr; n = bv->vmesh->count; ns = bv->vmesh->seg; @@ -2552,7 +2557,7 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv) if (odd && k == ns2 && f2 && !v->any_seam) f23 = f2; bev_create_quad_tri_ex(bm, bmv1, bmv2, bmv3, bmv4, - f, f23, f23, f); + f, f23, f23, f, mat_nr); } } } while ((v = v->next) != vm->boundstart); @@ -2589,13 +2594,13 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv) BLI_array_append(vf, v->any_seam ? f : boundvert_rep_face(v)); } while ((v = v->next) != vm->boundstart); f = boundvert_rep_face(vm->boundstart); - bev_create_ngon(bm, vv, BLI_array_count(vv), vf, f, true); + bev_create_ngon(bm, vv, BLI_array_count(vv), vf, f, mat_nr, true); BLI_array_free(vv); } } -static BMFace *bevel_build_poly(BMesh *bm, BevVert *bv) +static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv) { BMFace *f; int n, k; @@ -2625,7 +2630,7 @@ static BMFace *bevel_build_poly(BMesh *bm, BevVert *bv) } } while ((v = v->next) != vm->boundstart); if (n > 2) { - f = bev_create_ngon(bm, vv, n, vf, boundvert_rep_face(v), true); + f = bev_create_ngon(bm, vv, n, vf, boundvert_rep_face(v), bp->mat_nr, true); } else { f = NULL; @@ -2634,12 +2639,12 @@ static BMFace *bevel_build_poly(BMesh *bm, BevVert *bv) return f; } -static void bevel_build_trifan(BMesh *bm, BevVert *bv) +static void bevel_build_trifan(BevelParams *bp, BMesh *bm, BevVert *bv) { BMFace *f; BLI_assert(next_bev(bv, NULL)->seg == 1 || bv->selcount == 1); - f = bevel_build_poly(bm, bv); + f = bevel_build_poly(bp, bm, bv); if (f) { /* we have a polygon which we know starts at the previous vertex, make it into a fan */ @@ -2669,12 +2674,12 @@ static void bevel_build_trifan(BMesh *bm, BevVert *bv) } } -static void bevel_build_quadstrip(BMesh *bm, BevVert *bv) +static void bevel_build_quadstrip(BevelParams *bp, BMesh *bm, BevVert *bv) { BMFace *f; BLI_assert(bv->selcount == 2); - f = bevel_build_poly(bm, bv); + f = bevel_build_poly(bp, bm, bv); if (f) { /* we have a polygon which we know starts at this vertex, make it into strips */ @@ -2813,16 +2818,16 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv) bevel_build_one_wire(bm, bv); break; case M_POLY: - bevel_build_poly(bm, bv); + bevel_build_poly(bp, bm, bv); break; case M_ADJ: bevel_build_rings(bp, bm, bv); break; case M_TRI_FAN: - bevel_build_trifan(bm, bv); + bevel_build_trifan(bp, bm, bv); break; case M_QUAD_STRIP: - bevel_build_quadstrip(bm, bv); + bevel_build_quadstrip(bp, bm, bv); break; } } @@ -3173,7 +3178,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f) } if (do_rebuild) { n = BLI_array_count(vv); - f_new = bev_create_ngon(bm, vv, n, NULL, f, true); + f_new = bev_create_ngon(bm, vv, n, NULL, f, -1, true); for (k = 0; k < BLI_array_count(vv_fix); k++) { bev_merge_uvs(bm, vv_fix[k]); @@ -3384,6 +3389,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) BMEdge *bme1, *bme2; BMFace *f1, *f2, *f; int k, nseg, i1, i2, odd, mid; + int mat_nr = bp->mat_nr; if (!BM_edge_is_manifold(bme)) return; @@ -3422,7 +3428,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) vm2 = bv2->vmesh; if (nseg == 1) { - bev_create_quad_straddle(bm, bmv1, bmv2, bmv3, bmv4, f1, f2, e1->is_seam); + bev_create_quad_straddle(bm, bmv1, bmv2, bmv3, bmv4, f1, f2, mat_nr, e1->is_seam); } else { bmv1i = bmv1; @@ -3433,11 +3439,11 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) bmv4i = mesh_vert(vm1, i1, 0, k)->v; bmv3i = mesh_vert(vm2, i2, 0, nseg - k)->v; if (odd && k == mid + 1) { - bev_create_quad_straddle(bm, bmv1i, bmv2i, bmv3i, bmv4i, f1, f2, e1->is_seam); + bev_create_quad_straddle(bm, bmv1i, bmv2i, bmv3i, bmv4i, f1, f2, mat_nr, e1->is_seam); } else { f = (k <= mid) ? f1 : f2; - bev_create_quad_tri(bm, bmv1i, bmv2i, bmv3i, bmv4i, f, true); + bev_create_quad_tri(bm, bmv1i, bmv2i, bmv3i, bmv4i, f, mat_nr, true); } bmv1i = bmv4i; bmv2i = bmv3i; @@ -3676,7 +3682,7 @@ static float bevel_limit_offset(BMesh *bm, BevelParams *bp) void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments, const float profile, const bool vertex_only, const bool use_weights, const bool limit_offset, - const struct MDeformVert *dvert, const int vertex_group) + const struct MDeformVert *dvert, const int vertex_group, const int mat) { BMIter iter; BMVert *v, *v_next; @@ -3694,6 +3700,7 @@ void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, bp.limit_offset = limit_offset; bp.dvert = dvert; bp.vertex_group = vertex_group; + bp.mat_nr = mat; if (bp.pro_super_r < 0.60f) bp.pro_super_r = 0.60f; /* TODO: implement 0 case properly */ |