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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-02 03:32:10 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-02 03:32:10 +0300 |
commit | afd976a3b483ae0e0bc9547825ff587e5297a23c (patch) | |
tree | 32a5a3db4939fe6e42a4381c0add80fef4d6df40 /source/blender/bmesh/tools/bmesh_bevel.c | |
parent | 8bee200e2f4ba82cab51fa479a46e3724f26ecba (diff) |
Fix T76806 UV Editor: Display as Outline do not work on macOS
This is a simple workaround using polyline shader. This is temporary and
a better solution should be found when we refactor the 2D view using DRW.
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.c')
0 files changed, 0 insertions, 0 deletions