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author | Campbell Barton <ideasman42@gmail.com> | 2019-02-11 17:21:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-11 17:51:03 +0300 |
commit | 452df3f392e29f5f44883bb9cd3bc0c4e8a0ee62 (patch) | |
tree | db7bed3094cda4e39c6ce514a7fd14a0c7e94397 /source/blender/bmesh/tools/bmesh_bevel.c | |
parent | 36aa8499e80dfcb73ebebb0c365a7a01460fa5a4 (diff) |
Cleanup: comments
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_bevel.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index cb1bbc0efc3..5d9963fd4c0 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -1777,11 +1777,11 @@ static void bevel_edges_sharp_boundary(BMesh *bm, BevelParams *bp) } } -/* +/** * Harden normals for bevel. - * The desired effect is that the newly created F_EDGE and F_VERT faces appear smoothly shaded - * with the the normals at the boundaries with F_RECON faces matching those recon faces. - * And at boundaries between F_EDGE and F_VERT faces, the normals should match the F_EDGE ones. + * The desired effect is that the newly created #F_EDGE and F_VERT faces appear smoothly shaded + * with the normals at the boundaries with #F_RECON faces matching those recon faces. + * And at boundaries between #F_EDGE and #F_VERT faces, the normals should match the #F_EDGE ones. * Assumes custom loop normals are in use. */ static void bevel_harden_normals(BMesh *bm, BevelParams *bp) |