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authorHoward Trickey <howard.trickey@gmail.com>2013-11-10 16:31:57 +0400
committerHoward Trickey <howard.trickey@gmail.com>2013-11-10 16:31:57 +0400
commitbfb9cefccbf8ff9733e9739e9c4dbc93a762bebe (patch)
treeb5cfac9f94eb2ac52586084a633f7658e17d5058 /source/blender/bmesh/tools/bmesh_bevel.h
parent73c2253ac629665715ec700b049e97fe1b17bc56 (diff)
Added options for how bevel amount is measured.
Now there is an 'Offset Type' dropdown on tool shelf with types: Offset - current method, offset of new edge from old along sliding face Width - width of new bevel face (if segments=1) Depth - amount a chamfering plane moves down from original edge Percent - percent of way sliding edges move along their adjacent edges The different options mainly are useful when beveling more than one edge at once. Leaving as a TODO to put these in the modifier, as doing that has more permanent effects so want to let users shake out problems with this first.
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_bevel.h')
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index bee26357aca..9897b6b070c 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -29,7 +29,7 @@
struct MDeformVert;
-void BM_mesh_bevel(BMesh *bm, const float offset, const float segments,
+void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments,
const bool vertex_only, const bool use_weights, const bool limit_offset,
const struct MDeformVert *dvert, const int vertex_group);