diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-13 16:51:46 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-13 16:53:45 +0300 |
commit | 3ee2ca0d3cd3961e5e68c58383e2ac23c3f8e0f8 (patch) | |
tree | d1bd9a384c45a860554ab7ac893eb32420d7e24a /source/blender/bmesh/tools/bmesh_boolean.cc | |
parent | f5ccf8727f301f80338c2b31bf7a48c3ce52cb85 (diff) |
Fix T80023 Invisible objects or glitches with object 'in front' + 'X-ray'
Rendering only to the depth buffer seems to need a valid fragment shader
with a color output on some platform.
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_boolean.cc')
0 files changed, 0 insertions, 0 deletions