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authorCampbell Barton <ideasman42@gmail.com>2015-05-16 05:21:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-16 05:21:31 +0300
commit3aa4a0e787993ddecaff30f36c502af20250837e (patch)
tree1ea738740de196be3d58985afd6427027c2b9e91 /source/blender/bmesh/tools/bmesh_decimate.h
parent05c4c2409ea4618704df28258866e39a8a53b3cb (diff)
BMesh: add UV delimit for select-linked, dissolve
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_decimate.h')
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/tools/bmesh_decimate.h b/source/blender/bmesh/tools/bmesh_decimate.h
index 1efa829c60d..17b55be52dc 100644
--- a/source/blender/bmesh/tools/bmesh_decimate.h
+++ b/source/blender/bmesh/tools/bmesh_decimate.h
@@ -34,7 +34,7 @@ void BM_mesh_decimate_unsubdivide(BMesh *bm, const int iterations);
void BM_mesh_decimate_dissolve_ex(
BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
- const BMO_Delimit delimit,
+ BMO_Delimit delimit,
BMVert **vinput_arr, const int vinput_len,
BMEdge **einput_arr, const int einput_len,
const short oflag_out);