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authorCampbell Barton <ideasman42@gmail.com>2013-08-16 18:18:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-16 18:18:54 +0400
commitef8ea14f459e0e765e07fc48858c18dc11cfdfb5 (patch)
tree01af1661f43fc2f2689888971cfe8709bc11e6e8 /source/blender/bmesh/tools/bmesh_edgenet.c
parent36c530dec917d548de24d5c31ed77a2ab565ed05 (diff)
rewrite edgenet fill bmesh operator.
previous code created faces with mixed face-flipping and could get very slow, test with ~60,000 edges here hung my system for over 2min (didnt wait for it to finish), new code executes in about 1 second. new code doesn't attempt to flip faces correctly, its quite involved to do so, especially when the new faces are not created adjacent to eachother. so simpler to calculate normals afterwards.
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_edgenet.c')
-rw-r--r--source/blender/bmesh/tools/bmesh_edgenet.c511
1 files changed, 511 insertions, 0 deletions
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c
new file mode 100644
index 00000000000..ed5d47e9391
--- /dev/null
+++ b/source/blender/bmesh/tools/bmesh_edgenet.c
@@ -0,0 +1,511 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/tools/bmesh_edgenet.c
+ * \ingroup bmesh
+ *
+ * Edgenet Fill.
+ *
+ */
+
+#include <limits.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_alloca.h"
+#include "BLI_mempool.h"
+#include "BLI_linklist.h"
+
+#include "bmesh.h"
+
+#ifdef __GNUC__
+# pragma GCC diagnostic error "-Wsign-conversion"
+# if (__GNUC__ * 100 + __GNUC_MINOR__) >= 406 /* gcc4.6+ only */
+# pragma GCC diagnostic error "-Wsign-compare"
+# pragma GCC diagnostic error "-Wconversion"
+# endif
+#endif
+
+/* Data for one end of an edge involved in a bevel */
+typedef struct VertNetInfo {
+ BMVert *prev; /* previous vertex */
+ int pass; /* path scanning pass value, for internal calculation */
+ int face; /* face index connected to the edge between this and the previous vert */
+ int flag; /* flag */
+} VertNetInfo;
+
+enum {
+ VNINFO_FLAG_IS_MIXFACE = (1 << 0),
+};
+
+/**
+ * Check if this edge can be used in a path.
+ */
+static bool bm_edge_step_ok(BMEdge *e)
+{
+ return BM_elem_flag_test(e, BM_ELEM_TAG) && ((e->l == NULL) || (e->l->radial_next == e->l));
+}
+
+static int bm_edge_face(BMEdge *e)
+{
+ return e->l ? BM_elem_index_get(e->l->f) : -1;
+}
+
+/**
+ * Get the next available edge we can use to attempt tp calculate a path from.
+ */
+static BMEdge *bm_edgenet_edge_get_next(
+ BMesh *bm,
+ LinkNode **edge_queue, BLI_mempool *edge_queue_pool)
+{
+ BMEdge *e;
+ BMIter iter;
+
+ while (*edge_queue) {
+ e = BLI_linklist_pop_pool(edge_queue, edge_queue_pool);
+ if (bm_edge_step_ok(e)) {
+ return e;
+ }
+ }
+
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (bm_edge_step_ok(e)) {
+ return e;
+ }
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Edge loops are built up using links to the 'prev' member.
+ * with each side of the loop having its own pass (negated from the other).
+ *
+ * This function returns half a loop, the caller needs to run twice to get both sides.
+ */
+static unsigned int bm_edgenet_path_from_pass(
+ BMVert *v, LinkNode **v_ls,
+ VertNetInfo *vnet_info, BLI_mempool *path_pool)
+{
+ VertNetInfo *vn = &vnet_info[BM_elem_index_get(v)];
+ const int pass = vn->pass;
+ unsigned int v_ls_tot = 0;
+
+ do {
+ BLI_linklist_prepend_pool(v_ls, v, path_pool);
+ v_ls_tot += 1;
+ v = vn->prev;
+ vn = &vnet_info[BM_elem_index_get(v)];
+ } while ((vn->pass == pass));
+
+ return v_ls_tot;
+}
+
+/**
+ * Specialized wrapper for #BM_face_exists_overlap_subset
+ * that gets the verts from a path before we allocate it in the correct order.
+ */
+static bool bm_edgenet_path_check_overlap(
+ BMVert *v1, BMVert *v2,
+ VertNetInfo *vnet_info)
+{
+ /* vert order doesn't matter */
+ unsigned int v_ls_tot = 0;
+ LinkNode *v_ls;
+ BMVert *v_pair[2] = {v1, v2};
+ unsigned int i;
+
+ for (i = 0; i < 2; i++) {
+ BMVert *v = v_pair[i];
+ VertNetInfo *vn = &vnet_info[BM_elem_index_get(v)];
+ const int pass = vn->pass;
+ do {
+ BLI_linklist_prepend_alloca(&v_ls, v);
+ v_ls_tot += 1;
+ v = vn->prev;
+ vn = &vnet_info[BM_elem_index_get(v)];
+ } while ((vn->pass == pass));
+ }
+
+ if (v_ls_tot) {
+ BMVert **vert_arr = BLI_array_alloca(vert_arr, v_ls_tot);
+ LinkNode *v_lnk;
+ for (i = 0, v_lnk = v_ls; i < v_ls_tot; v_lnk = v_lnk->next, i++) {
+ vert_arr[i] = v_lnk->link;
+ }
+
+ return BM_face_exists_overlap_subset(vert_arr, (int)v_ls_tot);
+ }
+ else {
+ return false;
+ }
+}
+
+/**
+ * Create a face from the path.
+ */
+static BMFace *bm_edgenet_face_from_path(
+ BMesh *bm, LinkNode *path, const unsigned int path_len)
+{
+ BMFace *f;
+ LinkNode *v_lnk;
+ unsigned int i;
+ unsigned int i_prev;
+
+ BMVert **vert_arr = BLI_array_alloca(vert_arr, path_len);
+ BMEdge **edge_arr = BLI_array_alloca(edge_arr, path_len);
+
+ for (v_lnk = path, i = 0; v_lnk; v_lnk = v_lnk->next, i++) {
+ vert_arr[i] = v_lnk->link;
+ }
+
+ i_prev = path_len - 1;
+ for (i = 0; i < path_len; i++) {
+ edge_arr[i_prev] = BM_edge_exists(vert_arr[i], vert_arr[i_prev]);
+ i_prev = i;
+ }
+
+ /* no need for this, we do overlap checks before allowing the path to be used */
+#if 0
+ if (BM_face_exists_multi(vert_arr, edge_arr, path_len)) {
+ return NULL;
+ }
+#endif
+
+ f = BM_face_create(bm, vert_arr, edge_arr, (int)path_len, 0);
+
+ return f;
+}
+
+/**
+ * Step along the path from \a v_curr to any vert not already in the path.
+ *
+ * \return The connecting edge if the path is found, otherwise NULL.
+ */
+static BMEdge *bm_edgenet_path_step(
+ BMVert *v_curr, LinkNode **v_ls,
+ VertNetInfo *vnet_info, BLI_mempool *path_pool)
+{
+ const VertNetInfo *vn_curr = &vnet_info[BM_elem_index_get(v_curr)];
+
+ BMEdge *e;
+ BMIter iter;
+ unsigned int tot = 0;
+ unsigned int v_ls_tot = 0;
+
+ BM_ITER_ELEM (e, &iter, v_curr, BM_EDGES_OF_VERT) {
+ BMVert *v_next = BM_edge_other_vert(e, v_curr);
+ if (v_next != vn_curr->prev) {
+ if (bm_edge_step_ok(e)) {
+ VertNetInfo *vn_next = &vnet_info[BM_elem_index_get(v_next)];
+
+ /* check we're not looping back on ourselves */
+ if (vn_curr->pass != vn_next->pass) {
+
+ if (vn_curr->pass == -vn_next->pass) {
+ if ((vn_curr->flag & VNINFO_FLAG_IS_MIXFACE) ||
+ (vn_next->flag & VNINFO_FLAG_IS_MIXFACE))
+ {
+ /* found connecting edge */
+ if (bm_edgenet_path_check_overlap(v_curr, v_next, vnet_info) == false) {
+ return e;
+ }
+ }
+ }
+ else {
+ vn_next->face = bm_edge_face(e);
+ vn_next->pass = vn_curr->pass;
+ vn_next->prev = v_curr;
+
+ /* flush flag down the path */
+ vn_next->flag &= ~VNINFO_FLAG_IS_MIXFACE;
+ if ((vn_curr->flag & VNINFO_FLAG_IS_MIXFACE) ||
+ (vn_next->face == -1) ||
+ (vn_next->face != vn_curr->face))
+ {
+ vn_next->flag |= VNINFO_FLAG_IS_MIXFACE;
+ }
+
+ /* add to the list! */
+ BLI_linklist_prepend_pool(v_ls, v_next, path_pool);
+ v_ls_tot += 1;
+ }
+ }
+ }
+ tot += 1;
+ }
+ }
+
+ /* trick to walk along wire-edge paths */
+ if (v_ls_tot == 1 && tot == 1) {
+ v_curr = BLI_linklist_pop_pool(v_ls, path_pool);
+ bm_edgenet_path_step(v_curr, v_ls, vnet_info, path_pool);
+ }
+
+ return NULL;
+}
+
+/**
+ * Given an edge, find the first path that can form a face.
+ *
+ * \return A linked list of verts.
+ */
+static LinkNode *bm_edgenet_path_calc(
+ BMEdge *e, const int pass_nr, const unsigned int path_cost_max,
+ unsigned int *r_path_len, unsigned int *r_path_cost,
+ VertNetInfo *vnet_info, BLI_mempool *path_pool)
+{
+ VertNetInfo *vn_1, *vn_2;
+ const int f_index = bm_edge_face(e);
+ bool found;
+
+ LinkNode *v_ls_prev = NULL;
+ LinkNode *v_ls_next = NULL;
+
+ unsigned int path_cost_accum = 0;
+
+ BLI_assert(bm_edge_step_ok(e));
+
+ *r_path_len = 0;
+ *r_path_cost = 0;
+
+ vn_1 = &vnet_info[BM_elem_index_get(e->v1)];
+ vn_2 = &vnet_info[BM_elem_index_get(e->v2)];
+
+ vn_1->pass = pass_nr;
+ vn_2->pass = -pass_nr;
+
+ vn_1->prev = e->v2;
+ vn_2->prev = e->v1;
+
+ vn_1->face =
+ vn_2->face = f_index;
+
+ vn_1->flag =
+ vn_2->flag = (f_index == -1) ? VNINFO_FLAG_IS_MIXFACE : 0;
+
+ /* prime the searchlist */
+ BLI_linklist_prepend_pool(&v_ls_prev, e->v1, path_pool);
+ BLI_linklist_prepend_pool(&v_ls_prev, e->v2, path_pool);
+
+ do {
+ found = false;
+
+ /* no point to continue, we're over budget */
+ if (path_cost_accum >= path_cost_max) {
+ BLI_linklist_free_pool(v_ls_next, NULL, path_pool);
+ BLI_linklist_free_pool(v_ls_prev, NULL, path_pool);
+ return NULL;
+ }
+
+ while (v_ls_prev) {
+ const LinkNode *v_ls_next_old = v_ls_next;
+ BMVert *v = BLI_linklist_pop_pool(&v_ls_prev, path_pool);
+ BMEdge *e_found = bm_edgenet_path_step(v, &v_ls_next, vnet_info, path_pool);
+
+ if (e_found) {
+ LinkNode *path = NULL;
+ unsigned int path_len;
+ BLI_linklist_free_pool(v_ls_next, NULL, path_pool);
+ BLI_linklist_free_pool(v_ls_prev, NULL, path_pool);
+
+ // BLI_assert(BLI_mempool_count(path_pool) == 0);
+
+ path_len = bm_edgenet_path_from_pass(e_found->v1, &path, vnet_info, path_pool);
+ BLI_linklist_reverse(&path);
+ path_len += bm_edgenet_path_from_pass(e_found->v2, &path, vnet_info, path_pool);
+ *r_path_len = path_len;
+ *r_path_cost = path_cost_accum;
+ return path;
+ }
+ else {
+ /* check if a change was made */
+ if (v_ls_next_old != v_ls_next) {
+ found = true;
+ }
+ }
+
+ }
+ BLI_assert(v_ls_prev == NULL);
+
+ path_cost_accum++;
+
+ /* swap */
+ v_ls_prev = v_ls_next;
+ v_ls_next = NULL;
+
+ } while (found);
+
+ BLI_assert(v_ls_prev == NULL);
+ BLI_assert(v_ls_next == NULL);
+
+ /* tag not to search again */
+ BM_elem_flag_disable(e, BM_ELEM_TAG);
+
+ return NULL;
+}
+
+/**
+ * Wrapper for #bm_edgenet_path_calc which ensures all included edges
+ * _don't_ have a better option.
+ */
+static LinkNode *bm_edgenet_path_calc_best(
+ BMEdge *e, int *pass_nr, unsigned int path_cost_max,
+ unsigned int *r_path_len, unsigned int *r_path_cost,
+ VertNetInfo *vnet_info, BLI_mempool *path_pool)
+{
+ LinkNode *path;
+ unsigned int path_cost;
+
+ path = bm_edgenet_path_calc(e, *pass_nr, path_cost_max,
+ r_path_len, &path_cost,
+ vnet_info, path_pool);
+ (*pass_nr)++;
+
+ if (path == NULL) {
+ return NULL;
+ }
+ else if (path_cost <= 1) {
+ /* any face that takes 1-2 iterations to find we consider valid */
+ return path;
+ }
+ else {
+ /* Check every edge to see if any can give a better path.
+ * This avoids very strange/long paths from being created. */
+
+ const unsigned int path_len = *r_path_len;
+ unsigned int i, i_prev;
+ BMVert **vert_arr = BLI_array_alloca(vert_arr, path_len);
+ LinkNode *v_lnk;
+
+ for (v_lnk = path, i = 0; v_lnk; v_lnk = v_lnk->next, i++) {
+ vert_arr[i] = v_lnk->link;
+ }
+
+ i_prev = path_len - 1;
+ for (i = 0; i < path_len; i++) {
+ BMEdge *e_other = BM_edge_exists(vert_arr[i], vert_arr[i_prev]);
+ if (e_other != e) {
+ LinkNode *path_test;
+ unsigned int path_len_test;
+ unsigned int path_cost_test;
+
+ path_test = bm_edgenet_path_calc(e_other, *pass_nr, path_cost,
+ &path_len_test, &path_cost_test,
+ vnet_info, path_pool);
+ (*pass_nr)++;
+
+ if (path_test) {
+ BLI_assert(path_cost_test < path_cost);
+
+ BLI_linklist_free_pool(path, NULL, path_pool);
+ path = path_test;
+ *r_path_len = path_len_test;
+ *r_path_cost = path_cost_test;
+ path_cost = path_cost_test;
+ }
+ }
+
+ i_prev = i;
+ }
+ }
+ return path;
+}
+
+/**
+ * Fill in faces from an edgenet made up of boundary and wire edges.
+ *
+ * \note New faces currently don't have their normals calculated and are flipped randomly.
+ * The caller needs to flip faces correctly.
+ *
+ * \param bm The mesh to operate on.
+ * \param use_edge_tag Only fill tagged edges.
+ * \param face_oflag if nonzero, apply all new faces with this bmo flag.
+ */
+void BM_mesh_edgenet(BMesh *bm, const bool use_edge_tag, const short face_oflag)
+{
+ VertNetInfo *vnet_info = MEM_callocN(sizeof(*vnet_info) * (size_t)bm->totvert, __func__);
+ BLI_mempool *edge_queue_pool = BLI_mempool_create(sizeof(LinkNode), 1, 512, 0);
+ BLI_mempool *path_pool = BLI_mempool_create(sizeof(LinkNode), 1, 512, 0);
+ LinkNode *edge_queue = NULL;
+
+ BMEdge *e;
+ BMIter iter;
+
+ int pass_nr = 1;
+
+ if (use_edge_tag == false) {
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ BM_elem_flag_enable(e, BM_ELEM_TAG);
+ BM_elem_flag_set(e, BM_ELEM_TAG, bm_edge_step_ok(e));
+ }
+ }
+
+ BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
+
+ while (true) {
+ LinkNode *path = NULL;
+ unsigned int path_len;
+ unsigned int path_cost;
+
+ e = bm_edgenet_edge_get_next(bm, &edge_queue, edge_queue_pool);
+ if (e == NULL) {
+ break;
+ }
+
+ BLI_assert(bm_edge_step_ok(e) == true);
+
+ path = bm_edgenet_path_calc_best(e, &pass_nr, UINT_MAX,
+ &path_len, &path_cost,
+ vnet_info, path_pool);
+
+ if (path) {
+ BMFace *f = bm_edgenet_face_from_path(bm, path, path_len);
+ /* queue edges to operate on */
+ BMLoop *l_first, *l_iter;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (bm_edge_step_ok(l_iter->e)) {
+ BLI_linklist_prepend_pool(&edge_queue, l_iter->e, edge_queue_pool);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+
+ if (face_oflag) {
+ BMO_elem_flag_enable(bm, f, face_oflag);
+ }
+
+ /* the face index only needs to be unique, not kept valid */
+ BM_elem_index_set(f, bm->totface - 1); /* set_dirty */
+ }
+
+ BLI_linklist_free_pool(path, NULL, path_pool);
+ BLI_assert(BLI_mempool_count(path_pool) == 0);
+ }
+
+ bm->elem_index_dirty |= BM_FACE;
+
+ BLI_mempool_destroy(edge_queue_pool);
+ BLI_mempool_destroy(path_pool);
+ MEM_freeN(vnet_info);
+}