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author | Jörg Müller <nexyon@gmail.com> | 2017-03-05 14:19:32 +0300 |
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committer | Jörg Müller <nexyon@gmail.com> | 2017-03-05 14:19:32 +0300 |
commit | f75b52eca1a54d6aba1e26dc0fc9d94c0ee43ecf (patch) | |
tree | 339e8575d6932eb80095792f82a0f67a77e00a0a /source/blender/bmesh/tools/bmesh_intersect.c | |
parent | 4a4d71414e7f4604d5e0146cc362068dddb71be5 (diff) |
Fix T50843: Pitched Audio renders incorrectly in VSE
There was a bug in the intended code behaviour to always seek with a
pitch of 1.0 regardless of pitch/pitch animation/doppler effects.
Check the bug report for a more detailed explanation of problems
concerning pitch and seeking.
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_intersect.c')
0 files changed, 0 insertions, 0 deletions