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author | Campbell Barton <ideasman42@gmail.com> | 2020-08-07 15:36:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-07 15:37:39 +0300 |
commit | b134434224254d4ac3fc73d023f2f6d914746690 (patch) | |
tree | b67d2c5aee982495d55848414c362665a37476b0 /source/blender/bmesh/tools/bmesh_intersect.c | |
parent | 3db67fd670535c0a709ec6e8204fcb730cd3eb0d (diff) |
Cleanup: declare arrays arrays where possible
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_intersect.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_intersect.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c index 6426fe9c687..371d8d59d6c 100644 --- a/source/blender/bmesh/tools/bmesh_intersect.c +++ b/source/blender/bmesh/tools/bmesh_intersect.c @@ -898,7 +898,7 @@ static int isect_bvhtree_point_v3(BVHTree *tree, const float **looptris, const f &z_buffer, }; BVHTreeRayHit hit = {0}; - float dir[3] = {1.0f, 0.0f, 0.0f}; + const float dir[3] = {1.0f, 0.0f, 0.0f}; /* Need to initialize hit even tho it's not used. * This is to make it so kd-tree believes we didn't intersect anything and |