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authorHoward Trickey <howard.trickey@gmail.com>2018-06-15 15:48:45 +0300
committerHoward Trickey <howard.trickey@gmail.com>2018-06-15 15:48:45 +0300
commitb84fad2ba3920f3e337dc9084a30f1ea38f39fc2 (patch)
treeb784b151bef27d2775d60f725e8aa3ae58579c69 /source/blender/bmesh/tools/bmesh_intersect.h
parent284e0ea756854e3d8388b2cd89666923975cbf10 (diff)
Fix T55490, intersect two triangles fails.
Need to use the 'use_partial_connect' option in island connect, so changed signatures of various functions to pass that into and then down from BM_mesh_intersect (making true for intersect, false for boolean). Then fix bm_face_split_edgenet_partial_connect to work when input edges are not necessarily wire, but at least not in the face they are being connected in. That caused generalization of core BM_vert_separate_hflag_wire (which is only used in this one place in all Blender).
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_intersect.h')
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/tools/bmesh_intersect.h b/source/blender/bmesh/tools/bmesh_intersect.h
index 51926a01710..82910a5df80 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.h
+++ b/source/blender/bmesh/tools/bmesh_intersect.h
@@ -30,7 +30,7 @@ bool BM_mesh_intersect(
struct BMLoop *(*looptris)[3], const int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data), void *user_data,
const bool use_self, const bool use_separate, const bool use_dissolve, const bool use_island_connect,
- const bool use_edge_tag, const int boolean_mode,
+ const bool use_partial_connect, const bool use_edge_tag, const int boolean_mode,
const float eps);
enum {