diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-06 19:18:10 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-09 16:47:59 +0300 |
commit | 598ab525da3df3fef2033c159c570688c7282a8f (patch) | |
tree | ba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/bmesh/tools/bmesh_region_match.c | |
parent | ee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff) |
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.
There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).
For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.
Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/bmesh/tools/bmesh_region_match.c')
-rw-r--r-- | source/blender/bmesh/tools/bmesh_region_match.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/bmesh/tools/bmesh_region_match.c b/source/blender/bmesh/tools/bmesh_region_match.c index c30992fa296..b4c2c3f091e 100644 --- a/source/blender/bmesh/tools/bmesh_region_match.c +++ b/source/blender/bmesh/tools/bmesh_region_match.c @@ -921,6 +921,11 @@ static void bm_face_array_visit(BMFace **faces, /* signed user id */ typedef intptr_t SUID_Int; +BLI_INLINE intptr_t abs_intptr(intptr_t a) +{ + return (a < 0) ? -a : a; +} + static bool bm_edge_is_region_boundary(BMEdge *e) { if (e->l->radial_next != e->l) { @@ -984,7 +989,7 @@ static SUID_Int bm_face_region_vert_boundary_id(BMVert *v) id ^= (tot * PRIME_VERT_MID_B); - return id ? ABS(id) : 1; + return id ? abs_intptr(id) : 1; # undef PRIME_VERT_SMALL_A # undef PRIME_VERT_SMALL_B @@ -1039,7 +1044,7 @@ static SUID_Int bm_face_region_vert_pass_id(GHash *gh, BMVert *v) /* disallow 0 & min (since it can't be flipped) */ id = (UNLIKELY(id == 0) ? 1 : UNLIKELY(id < id_min) ? id_min : id); - return ABS(id); + return abs_intptr(id); # undef PRIME_VERT_MID_A # undef PRIME_VERT_MID_B |