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authorCampbell Barton <ideasman42@gmail.com>2012-11-26 04:59:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-26 04:59:11 +0400
commit7ef78723b7d43cee5897da2c43f5038e56ccd3d6 (patch)
treebb70be841151b63eec0d52d46ef15324ef0ff1b7 /source/blender/bmesh/tools
parent97b8a1f752fbe729c20c8398dfa9fdbc2e2e4ff3 (diff)
code cleanup: doxy comment corrections and correct own typo animation player docs.
Diffstat (limited to 'source/blender/bmesh/tools')
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c3
2 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 781001508f2..eeb1774b83b 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -960,7 +960,7 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
* \brief BM_mesh_decimate
* \param bm The mesh
* \param factor face count multiplier [0 - 1]
- * \param vertex_weights Optional array of vertex aligned weights [0 - 1],
+ * \param vweights Optional array of vertex aligned weights [0 - 1],
* a vertex group is the usual source for this.
*/
void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, const int do_triangulate)
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index d2a5c580ae6..f67f01e4585 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -69,9 +69,6 @@ static int dissolve_elem_cmp(const void *a1, const void *a2)
return 0;
}
-/**
- * \param do_all_verts Collapse all verts between 2 faces - don't check their edge angle.
- */
void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const int do_dissolve_boundaries,
BMVert **vinput_arr, const int vinput_len,
BMEdge **einput_arr, const int einput_len)