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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-31 15:25:09 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-31 15:27:35 +0300
commit604fdb6e859d322a3a2a89cd065d253620421428 (patch)
treea8992caeaaaec6f2fd365555b5d875abfd35a890 /source/blender/bmesh/tools
parent136a7a7fe884a746e5f78f7ef8518fa6231108bf (diff)
Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D3744
Diffstat (limited to 'source/blender/bmesh/tools')
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_region_match.c6
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index da525becc78..e32a9334343 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -698,7 +698,7 @@ static void bm_edge_collapse_loop_customdata(
const bool is_manifold = BM_edge_is_manifold(l->e);
int side;
- /* first find the loop of 'v_other' thats attached to the face of 'l' */
+ /* first find the loop of 'v_other' that's attached to the face of 'l' */
if (l->v == v_clear) {
l_clear = l;
l_other = l->next;
@@ -882,7 +882,7 @@ static bool bm_edge_collapse_is_degenerate_topology(BMEdge *e_first)
bm_edge_tag_enable(e_iter);
} while ((e_iter = bmesh_disk_edge_next(e_iter, e_first->v1)) != e_first);
- /* ... except for the edge we will collapse, we know thats shared,
+ /* ... except for the edge we will collapse, we know that's shared,
* disable this to avoid false positive. We could be smart and never enable these
* face/edge tags in the first place but easier to do this */
// bm_edge_tag_disable(e_first);
diff --git a/source/blender/bmesh/tools/bmesh_path_region.c b/source/blender/bmesh/tools/bmesh_path_region.c
index 8b139e6a5ff..841109a251f 100644
--- a/source/blender/bmesh/tools/bmesh_path_region.c
+++ b/source/blender/bmesh/tools/bmesh_path_region.c
@@ -224,7 +224,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
#endif /* USE_EDGE_CHAIN */
/* Keep walking over connected geometry until we find all the vertices in
- * `ele_verts[side_other]`, or exit the loop when theres no connection. */
+ * `ele_verts[side_other]`, or exit the loop when there's no connection. */
found_all = false;
for (pass = 1; (STACK_SIZE(stack) != 0); pass++) {
while (STACK_SIZE(stack) != 0) {
@@ -268,7 +268,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
} while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != v_a->e);
}
- /* Stop searching once theres none left.
+ /* Stop searching once there's none left.
* Note that this looks in-efficient, however until the target elements reached,
* it will exit immediately.
* After that, it takes as many passes as the element has edges to finish off. */
diff --git a/source/blender/bmesh/tools/bmesh_region_match.c b/source/blender/bmesh/tools/bmesh_region_match.c
index 8b9a9de3988..943f7532960 100644
--- a/source/blender/bmesh/tools/bmesh_region_match.c
+++ b/source/blender/bmesh/tools/bmesh_region_match.c
@@ -43,7 +43,7 @@
#include "bmesh.h"
-#include "tools/bmesh_region_match.h" /* own incldue */
+#include "tools/bmesh_region_match.h" /* own include */
/* avoid re-creating ghash and pools for each search */
#define USE_WALKER_REUSE
@@ -95,13 +95,13 @@ typedef struct UUIDWalk {
BLI_mempool *step_pool;
BLI_mempool *step_pool_items;
- /* Optionaly use face-tag to isolate search */
+ /* Optionally use face-tag to isolate search */
bool use_face_isolate;
/* Increment for each pass added */
UUID_Int pass;
- /* runtime vars, aviod re-creating each pass */
+ /* runtime vars, avoid re-creating each pass */
struct {
GHash *verts_uuid; /* BMVert -> UUID */
GSet *faces_step; /* BMFace */