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authorHoward Trickey <howard.trickey@gmail.com>2013-11-10 16:31:57 +0400
committerHoward Trickey <howard.trickey@gmail.com>2013-11-10 16:31:57 +0400
commitbfb9cefccbf8ff9733e9739e9c4dbc93a762bebe (patch)
treeb5cfac9f94eb2ac52586084a633f7658e17d5058 /source/blender/bmesh/tools
parent73c2253ac629665715ec700b049e97fe1b17bc56 (diff)
Added options for how bevel amount is measured.
Now there is an 'Offset Type' dropdown on tool shelf with types: Offset - current method, offset of new edge from old along sliding face Width - width of new bevel face (if segments=1) Depth - amount a chamfering plane moves down from original edge Percent - percent of way sliding edges move along their adjacent edges The different options mainly are useful when beveling more than one edge at once. Leaving as a TODO to put these in the modifier, as doing that has more permanent effects so want to let users shake out problems with this first.
Diffstat (limited to 'source/blender/bmesh/tools')
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c97
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h2
2 files changed, 74 insertions, 25 deletions
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index bb3fe129e0b..7293e400951 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -73,7 +73,8 @@ typedef struct EdgeHalf {
struct BoundVert *leftv; /* left boundary vert (looking along edge to end) */
struct BoundVert *rightv; /* right boundary vert, if beveled */
int seg; /* how many segments for the bevel */
- float offset; /* offset for this edge */
+ float offset_l; /* offset for this edge, on left side */
+ float offset_r; /* offset for this edge, on right side */
bool is_bev; /* is this edge beveled? */
bool is_rev; /* is e->v2 the vertex at this end? */
bool is_seam; /* is e a seam for custom loopdata (e.g., UVs)? */
@@ -128,6 +129,7 @@ typedef struct BevelParams {
MemArena *mem_arena; /* use for all allocs while bevel runs, if we need to free we can switch to mempool */
float offset; /* blender units to offset each side of a beveled edge */
+ int offset_type; /* how offset is measured; enum defined in bmesh_operators.h */
int seg; /* number of segments in beveled edge profile */
bool vertex_only; /* bevel vertices only */
bool use_weights; /* bevel amount affected by weights on edges or verts */
@@ -469,7 +471,7 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f,
if (ang < 100.0f * BEVEL_EPSILON) {
/* special case: e1 and e2 are parallel; put offset point perp to both, from v.
* need to find a suitable plane.
- * if offsets are different, we're out of luck: just use e1->offset */
+ * if offsets are different, we're out of luck: just use e1->offset_r */
if (f)
copy_v3_v3(norm_v, f->no);
else
@@ -477,14 +479,14 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f,
cross_v3_v3v3(norm_perp1, dir1, norm_v);
normalize_v3(norm_perp1);
copy_v3_v3(off1a, v->co);
- madd_v3_v3fl(off1a, norm_perp1, e1->offset);
+ madd_v3_v3fl(off1a, norm_perp1, e1->offset_r);
copy_v3_v3(meetco, off1a);
}
else if (fabsf(ang - (float)M_PI) < 100.0f * BEVEL_EPSILON) {
/* special case e1 and e2 are antiparallel, so bevel is into
* a zero-area face. Just make the offset point on the
* common line, at offset distance from v. */
- slide_dist(e2, v, e2->offset, meetco);
+ slide_dist(e2, v, e2->offset_l, meetco);
}
else {
/* get normal to plane where meet point should be */
@@ -504,10 +506,10 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f,
/* get points that are offset distances from each line, then another point on each line */
copy_v3_v3(off1a, v->co);
- madd_v3_v3fl(off1a, norm_perp1, e1->offset);
+ madd_v3_v3fl(off1a, norm_perp1, e1->offset_r);
add_v3_v3v3(off1b, off1a, dir1);
copy_v3_v3(off2a, v->co);
- madd_v3_v3fl(off2a, norm_perp2, e2->offset);
+ madd_v3_v3fl(off2a, norm_perp2, e2->offset_l);
add_v3_v3v3(off2b, off2a, dir2);
/* intersect the lines; by construction they should be on the same plane and not parallel */
@@ -552,10 +554,10 @@ static void offset_in_two_planes(EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid,
/* get points that are offset distances from each line, then another point on each line */
copy_v3_v3(off1a, v->co);
- madd_v3_v3fl(off1a, norm_perp1, e1->offset);
+ madd_v3_v3fl(off1a, norm_perp1, e1->offset_r);
sub_v3_v3v3(off1b, off1a, dir1);
copy_v3_v3(off2a, v->co);
- madd_v3_v3fl(off2a, norm_perp2, e2->offset);
+ madd_v3_v3fl(off2a, norm_perp2, e2->offset_l);
add_v3_v3v3(off2b, off2a, dir2);
ang = angle_v3v3(dir1, dir2);
@@ -564,7 +566,7 @@ static void offset_in_two_planes(EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid,
copy_v3_v3(meetco, off1a);
}
else if (fabsf(ang - (float)M_PI) < 100.0f * BEVEL_EPSILON) {
- slide_dist(e2, v, e2->offset, meetco);
+ slide_dist(e2, v, e2->offset_l, meetco);
}
else {
iret = isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2);
@@ -612,7 +614,7 @@ static void offset_in_plane(EdgeHalf *e, const float plane_no[3], int left, floa
cross_v3_v3v3(fdir, no, dir);
normalize_v3(fdir);
copy_v3_v3(r, v->co);
- madd_v3_v3fl(r, fdir, e->offset);
+ madd_v3_v3fl(r, fdir, left? e->offset_l : e->offset_r);
}
/* Calculate the point on e where line (co_a, co_b) comes closest to and return it in projco */
@@ -818,7 +820,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv)
v->efirst = v->elast = e;
e->rightv = v;
/* make artifical extra point along unbeveled edge, and form triangle */
- slide_dist(e->next, bv->v, e->offset, co);
+ slide_dist(e->next, bv->v, e->offset_l, co);
v = add_new_bound_vert(mem_arena, vm, co);
v->efirst = v->elast = e->next;
e->next->leftv = e->next->rightv = v;
@@ -828,7 +830,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv)
return;
}
- lastd = bp->vertex_only ? bv->offset : e->offset;
+ lastd = bp->vertex_only ? bv->offset : e->offset_l;
vm->boundstart = NULL;
do {
if (e->is_bev) {
@@ -1921,6 +1923,18 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
}
}
+/* Return the angle between the two faces adjacent to e.
+ * If there are not two, return 0. */
+static float edge_face_angle(EdgeHalf *e) {
+ if (e->fprev && e->fnext) {
+ /* angle between faces is supplement of angle between face normals */
+ return (float)M_PI - angle_normalized_v3v3(e->fprev->no, e->fnext->no);
+ }
+ else {
+ return 0.0f;
+ }
+}
+
/* take care, this flag isn't cleared before use, it just so happens that its not set */
#define BM_BEVEL_EDGE_TAG_ENABLE(bme) BM_ELEM_API_FLAG_ENABLE( (bme), _FLAG_OVERLAP)
#define BM_BEVEL_EDGE_TAG_DISABLE(bme) BM_ELEM_API_FLAG_DISABLE( (bme), _FLAG_OVERLAP)
@@ -1937,7 +1951,7 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
BMFace *f;
BMIter iter, iter2;
EdgeHalf *e;
- float weight;
+ float weight, z;
int i, found_shared_face, ccw_test_sum;
int nsel = 0;
int ntot = 0;
@@ -2053,16 +2067,6 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
e->seg = 0;
}
e->is_rev = (bme->v2 == v);
- if (e->is_bev) {
- e->offset = bp->offset;
- if (bp->use_weights) {
- weight = BM_elem_float_data_get(&bm->edata, bme, CD_BWEIGHT);
- e->offset *= weight;
- }
- }
- else {
- e->offset = 0.0f;
- }
}
/* find wrap-around shared face */
BM_ITER_ELEM (f, &iter2, bme, BM_FACES_OF_EDGE) {
@@ -2098,6 +2102,50 @@ static void bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
for (i = 0, e = bv->edges; i < ntot; i++, e++) {
e->next = &bv->edges[(i + 1) % ntot];
e->prev = &bv->edges[(i + ntot - 1) % ntot];
+
+ /* set offsets */
+ if (e->is_bev) {
+ /* Convert distance as specified by user into offsets along
+ * faces on left side and right side of this edgehalf.
+ * Except for percent method, offset will be same on each side. */
+ switch (bp->offset_type) {
+ case BEVEL_AMT_OFFSET:
+ e->offset_l = bp->offset;
+ break;
+ case BEVEL_AMT_WIDTH:
+ z = fabs(2.0f * sinf(edge_face_angle(e) / 2.0f));
+ if (z < BEVEL_EPSILON)
+ e->offset_l = 0.01f * bp->offset; /* undefined behavior, so tiny bevel */
+ else
+ e->offset_l = bp->offset / z;
+ break;
+ case BEVEL_AMT_DEPTH:
+ z = fabs(cosf(edge_face_angle(e) / 2.0f));
+ if (z < BEVEL_EPSILON)
+ e->offset_l = 0.01f * bp->offset; /* undefined behavior, so tiny bevel */
+ else
+ e->offset_l = bp->offset / z;
+ break;
+ case BEVEL_AMT_PERCENT:
+ e->offset_l = BM_edge_calc_length(e->prev->e) * bp->offset / 100.0f;
+ e->offset_r = BM_edge_calc_length(e->next->e) * bp->offset / 100.0f;
+ break;
+ default:
+ BLI_assert(!"bad bevel offset kind");
+ e->offset_l = bp->offset;
+ }
+ if (bp->offset_type != BEVEL_AMT_PERCENT)
+ e->offset_r = e->offset_l;
+ if (bp->use_weights) {
+ weight = BM_elem_float_data_get(&bm->edata, bme, CD_BWEIGHT);
+ e->offset_l *= weight;
+ e->offset_r *= weight;
+ }
+ }
+ else {
+ e->offset_l = e->offset_r = 0.0f;
+ }
+
BM_BEVEL_EDGE_TAG_DISABLE(e->e);
if (e->fprev && e->fnext)
e->is_seam = !contig_ldata_across_edge(bm, e->e, e->fprev, e->fnext);
@@ -2370,7 +2418,7 @@ static float bevel_limit_offset(BMesh *bm, BevelParams *bp)
*
* \warning all tagged edges _must_ be manifold.
*/
-void BM_mesh_bevel(BMesh *bm, const float offset, const float segments,
+void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments,
const bool vertex_only, const bool use_weights, const bool limit_offset,
const struct MDeformVert *dvert, const int vertex_group)
{
@@ -2380,6 +2428,7 @@ void BM_mesh_bevel(BMesh *bm, const float offset, const float segments,
BevelParams bp = {NULL};
bp.offset = offset;
+ bp.offset_type = offset_type;
bp.seg = segments;
bp.vertex_only = vertex_only;
bp.use_weights = use_weights;
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index bee26357aca..9897b6b070c 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -29,7 +29,7 @@
struct MDeformVert;
-void BM_mesh_bevel(BMesh *bm, const float offset, const float segments,
+void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments,
const bool vertex_only, const bool use_weights, const bool limit_offset,
const struct MDeformVert *dvert, const int vertex_group);