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authorHarley Acheson <harley.acheson@gmail.com>2020-10-19 19:40:02 +0300
committerHarley Acheson <harley.acheson@gmail.com>2020-10-19 19:47:19 +0300
commit3d26cd01b9ba6381eb165e11536345ae652dfb41 (patch)
tree73e7fb4585e675c0e2090da86a2b42ef94dfd3d7 /source/blender/bmesh
parent4fb67ae8094c62064b46f33a3ac04d34e9b81e93 (diff)
Spelling: Apart Versus A Part
Corrects incorrect usages of the fragment 'apart of' when 'a part of' was required. Differential Revision: https://developer.blender.org/D9245 Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/bmesh.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c2
7 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 5d2f739651b..4441ccc0c88 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -164,7 +164,7 @@
*
* - ``bmesh_kernel_*()`` - Low level API, for primitive functions that others are built ontop of.
* - ``bmesh_***()`` - Low level API function.
- * - ``bm_***()`` - 'static' functions, not apart of the API at all,
+ * - ``bm_***()`` - 'static' functions, not a part of the API at all,
* but use prefix since they operate on BMesh data.
* - ``BM_***()`` - High level BMesh API function for use anywhere.
* - ``BMO_***()`` - High level operator API function for use anywhere.
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 32ca90f5c13..d5ebc73dc1e 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -2913,7 +2913,7 @@ static void bmesh_edge_vert_swap__recursive(BMEdge *e, BMVert *v_dst, BMVert *v_
}
/**
- * This function assumes l_sep is apart of a larger fan which has already been
+ * This function assumes l_sep is a part of a larger fan which has already been
* isolated by calling #bmesh_kernel_edge_separate to segregate it radially.
*/
BMVert *bmesh_kernel_unglue_region_make_vert_multi_isolated(BMesh *bm, BMLoop *l_sep)
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index 61df8cf0c25..a5d02cdc4e5 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -163,7 +163,7 @@ static bool bm_edge_is_face_visible_any(const BMEdge *e)
* Remove isolated selected elements when in a mode doesn't support them.
* eg: in edge-mode a selected vertex must be connected to a selected edge.
*
- * \note this could be made apart of #BM_mesh_select_mode_flush_ex
+ * \note this could be made a part of #BM_mesh_select_mode_flush_ex
*/
void BM_mesh_select_mode_clean_ex(BMesh *bm, const short selectmode)
{
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index ea64c9415b9..05b84ba21e2 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -567,7 +567,7 @@ static BMOpDefine bmo_contextual_create_def = {
},
/* slots_out */
{{"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* newly-made face(s) */
- /* note, this is for stand-alone edges only, not edges which are apart of newly created faces */
+ /* note, this is for stand-alone edges only, not edges which are a part of newly created faces */
{"edges.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* newly-made edge(s) */
{{'\0'}},
},
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index ad153f01cd4..09c0f48c2f6 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -51,9 +51,9 @@
/* Note: All these flags _must_ be cleared on exit */
-/* face is apart of the edge-net (including the original face we're splitting) */
+/* face is a part of the edge-net (including the original face we're splitting) */
#define FACE_NET _FLAG_WALK
-/* edge is apart of the edge-net we're filling */
+/* edge is a part of the edge-net we're filling */
#define EDGE_NET _FLAG_WALK
/* tag verts we've visit */
#define VERT_VISIT _FLAG_WALK
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 99be57b7b53..dc9107a1616 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -834,7 +834,7 @@ static void *bmw_IslandManifoldWalker_step(BMWalker *walker)
* Starts at a tool-flagged edge and walks over the edge loop
*/
-/* utility function to see if an edge is apart of an ngon boundary */
+/* utility function to see if an edge is a part of an ngon boundary */
static bool bm_edge_is_single(BMEdge *e)
{
return ((BM_edge_is_boundary(e)) && (e->l->f->len > 4) &&
@@ -1026,7 +1026,7 @@ static void *bmw_EdgeLoopWalker_step(BMWalker *walker)
/* walk over boundary of faces but stop at corners */
(owalk.is_single == false && vert_edge_tot > 2) ||
- /* initial edge was a boundary, so is this edge and vertex is only apart of this face
+ /* initial edge was a boundary, so is this edge and vertex is only a part of this face
* this lets us walk over the boundary of an ngon which is handy */
(owalk.is_single == true && vert_edge_tot == 2 && BM_edge_is_boundary(e))) {
/* find next boundary edge in the fan */
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index a25e4666a22..2d9b35697ff 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -119,7 +119,7 @@ static void erot_state_ex(const BMEdge *e, int v_index[2], int f_index[2])
EDGE_ORD(v_index[0], v_index[1]);
/* verts of each of the 2 faces attached to this edge
- * (that are not apart of this edge) */
+ * (that are not a part of this edge) */
f_index[0] = BM_elem_index_get(e->l->prev->v);
f_index[1] = BM_elem_index_get(e->l->radial_next->prev->v);
EDGE_ORD(f_index[0], f_index[1]);