Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorValentin <Poulpator>2020-09-30 13:09:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-30 13:11:06 +0300
commit5ac477805637f20b8ac5e742457fa8f304066d83 (patch)
tree6e0ccbf01192495fe030a2ac6c05edaf33e0376c /source/blender/bmesh
parentc0a563ffe814f227411f6b6ce6276a780245ccea (diff)
Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c2
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c8
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c4
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c2
9 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 2f811dbe463..0bbe86d2d2f 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -880,7 +880,7 @@ static void update_data_blocks(BMesh *bm, CustomData *olddata, CustomData *data)
}
if (oldpool) {
- /* this should never happen but can when dissolve fails - [#28960] */
+ /* this should never happen but can when dissolve fails - T28960. */
BLI_assert(data->pool != oldpool);
BLI_mempool_destroy(oldpool);
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index b68bae9ee04..44e3ef6e6ee 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -409,7 +409,7 @@ int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const
* VERT OF MESH CALLBACKS
*/
-/* see bug [#36923] for why we need this,
+/* see bug T36923 for why we need this,
* allow adding but not removing, this isnt _totally_ safe since
* you could add/remove within the same loop, but catches common cases
*/
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index 9314e23b21f..f2e7a48a16c 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -84,7 +84,7 @@ extern const char bm_iter_itype_htype_map[BM_ITYPE_MAX];
BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter), (indexvar)++)
/* a version of BM_ITER_MESH which keeps the next item in storage
- * so we can delete the current item, see bug [#36923] */
+ * so we can delete the current item, see bug T36923. */
#ifdef DEBUG
# define BM_ITER_MESH_MUTABLE(ele, ele_next, iter, bm, itype) \
for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL); \
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 5d2745f8a96..d76a6eb0824 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -528,7 +528,7 @@ BMEdge *BM_vert_collapse_edge(
/* Collapse between 2 edges */
/* in this case we want to keep all faces and not join them,
- * rather just get rid of the vertex - see bug [#28645] */
+ * rather just get rid of the vertex - see bug T28645. */
BMVert *tv = BM_edge_other_vert(e_kill, v_kill);
if (tv) {
BMEdge *e2 = bmesh_disk_edge_next(e_kill, v_kill);
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index 3ed2e8369e0..3ce84dff921 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -229,7 +229,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
v4 = BM_vert_in_edge(edges2[i - 1], edges2[i]->v1) ? edges2[i]->v2 : edges2[i]->v1;
}
- /* if there is ever bow-tie quads between two edges the problem is here! [#30367] */
+ /* if there is ever bow-tie quads between two edges the problem is here! T30367. */
#if 0
normal_tri_v3(dvec1, v1->co, v2->co, v4->co);
normal_tri_v3(dvec2, v1->co, v4->co, v3->co);
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 757f9b390d3..846cd0c7ed0 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -381,7 +381,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
/* calculate verts to delete */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (v->e) { /* only deal with verts attached to geometry [#33651] */
+ if (v->e) { /* only deal with verts attached to geometry T33651. */
found = false;
BM_ITER_ELEM (e, &viter, v, BM_EDGES_OF_VERT) {
@@ -478,10 +478,10 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BMVert *v1 = e->v1, *v2 = e->v2;
/* The original edge was excluded,
- * this would result in a standalone wire edge - see [#30399] */
+ * this would result in a standalone wire edge - see T30399. */
BM_edge_kill(bm, e);
- /* kill standalone vertices from this edge - see [#32341] */
+ /* kill standalone vertices from this edge - see T32341. */
if (!v1->e) {
BM_vert_kill(bm, v1);
}
@@ -492,7 +492,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
continue;
}
- /* skip creating face for excluded edges see [#35503] */
+ /* skip creating face for excluded edges see T35503. */
if (BMO_slot_map_contains(slot_edges_exclude, e)) {
/* simply skip creating the face */
continue;
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index 74a5e365dd5..009c4f1f2c5 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -967,10 +967,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
is_mid = false;
}
- /* distable gives odd results at times, see [#39288] */
+ /* distable gives odd results at times, see T39288. */
#if 0
else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) {
- /* epsilon increased to fix [#32329] */
+ /* epsilon increased to fix T32329. */
/* faces don't touch,
* just get cross product of their normals, its *good enough*
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 5e901df3959..46dff99898c 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -111,7 +111,7 @@ typedef struct SubDPattern {
#define ELE_INNER 8
#define ELE_SPLIT 16
-/* see bug [#32665], 0.00005 means a we get face splits at a little under 1.0 degrees */
+/* see bug T32665, 0.00005 means a we get face splits at a little under 1.0 degrees */
#define FLT_FACE_SPLIT_EPSILON 0.00005f
/*
@@ -1214,7 +1214,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
for (j = 0; j < numcuts; j++) {
bool ok = true;
- /* Check for special case: [#32500]
+ /* Check for special case, see: T32500.
* This edge pair could be used by more than one face,
* in this case it used to (2.63), split both faces along the same verts
* while it could be calculated which face should do the split,
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index 8d4c831cbc1..7900aba0086 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -286,7 +286,7 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
}
/* note, 'cost' shouldn't be negative but happens sometimes with small values.
- * this can cause faces that make up a flat surface to over-collapse, see [#37121] */
+ * this can cause faces that make up a flat surface to over-collapse, see T37121. */
cost = fabsf(cost);
#ifdef USE_TOPOLOGY_FALLBACK