Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <eiseljulian@gmail.com>2017-01-22 23:16:00 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-01-22 23:16:00 +0300
commit181424152611aa7d842ece0265fb6c630c7a4d77 (patch)
tree9a592b9f8349195ab93a2f722acf63d01289a265 /source/blender/bmesh
parentcdaed4d360e77f20c51e21a7b3fc800c3ca92afc (diff)
parentce8889175a553967583a1152e71b4390a240a112 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/editors/space_action/action_draw.c
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c34
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.h7
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c142
-rw-r--r--source/blender/bmesh/operators/bmo_create.c6
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c10
5 files changed, 118 insertions, 81 deletions
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 132a7ccd4fa..e46a31cb2e9 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -387,15 +387,11 @@ BMFace *BM_face_create_ngon_verts(
*
* \note Since this is a vcloud there is no direction.
*/
-BMFace *BM_face_create_ngon_vcloud(
- BMesh *bm, BMVert **vert_arr, int len,
- const BMFace *f_example, const eBMCreateFlag create_flag)
+void BM_verts_sort_radial_plane(BMVert **vert_arr, int len)
{
struct SortIntByFloat *vang = BLI_array_alloca(vang, len);
BMVert **vert_arr_map = BLI_array_alloca(vert_arr_map, len);
- BMFace *f;
-
float totv_inv = 1.0f / (float)len;
int i = 0;
@@ -470,26 +466,9 @@ BMFace *BM_face_create_ngon_vcloud(
/* now calculate every points angle around the normal (signed) */
for (i = 0; i < len; i++) {
- float co[3];
- float proj_vec[3];
- float angle;
-
- /* center relative vec */
- sub_v3_v3v3(co, vert_arr[i]->co, cent);
-
- /* align to plane */
- project_v3_v3v3(proj_vec, co, nor);
- sub_v3_v3(co, proj_vec);
-
- /* now 'co' is valid - we can compare its angle against the far vec */
- angle = angle_v3v3(far_vec, co);
-
- if (dot_v3v3(co, sign_vec) < 0.0f) {
- angle = -angle;
- }
-
- vang[i].sort_value = angle;
+ vang[i].sort_value = angle_signed_on_axis_v3v3v3_v3(far, cent, vert_arr[i]->co, nor);
vang[i].data = i;
+ vert_arr_map[i] = vert_arr[i];
}
/* sort by angle and magic! - we have our ngon */
@@ -497,14 +476,9 @@ BMFace *BM_face_create_ngon_vcloud(
/* --- */
- /* create edges and find the winding (if faces are attached to any existing edges) */
for (i = 0; i < len; i++) {
- vert_arr_map[i] = vert_arr[vang[i].data];
+ vert_arr[i] = vert_arr_map[vang[i].data];
}
-
- f = BM_face_create_ngon_verts(bm, vert_arr_map, len, f_example, create_flag, true, true);
-
- return f;
}
/*************************************************************/
diff --git a/source/blender/bmesh/intern/bmesh_construct.h b/source/blender/bmesh/intern/bmesh_construct.h
index 9c6483de42b..a52a17cd2f3 100644
--- a/source/blender/bmesh/intern/bmesh_construct.h
+++ b/source/blender/bmesh/intern/bmesh_construct.h
@@ -34,6 +34,9 @@ bool BM_verts_from_edges(BMVert **vert_arr, BMEdge **edge_arr, const int len);
bool BM_edges_from_verts(BMEdge **edge_arr, BMVert **vert_arr, const int len);
void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, const int len);
+/* sort before creation */
+void BM_verts_sort_radial_plane(BMVert **vert_arr, int len);
+
BMFace *BM_face_create_quad_tri(
BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
const BMFace *f_example, const eBMCreateFlag create_flag);
@@ -50,10 +53,6 @@ BMFace *BM_face_create_ngon_verts(
const BMFace *f_example, const eBMCreateFlag create_flag,
const bool calc_winding, const bool create_edges);
-BMFace *BM_face_create_ngon_vcloud(
- BMesh *bm, BMVert **vert_arr, int len,
- const BMFace *f_example, const eBMCreateFlag create_flag);
-
void BM_elem_attrs_copy_ex(
BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v,
const char hflag_mask);
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index 7178a8132d2..7f2032d5f53 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -70,7 +70,7 @@ static void recount_totsels(BMesh *bm)
}
}
-/** \name BMesh helper functions for selection flushing.
+/** \name BMesh helper functions for selection & hide flushing.
* \{ */
static bool bm_vert_is_edge_select_any_other(const BMVert *v, const BMEdge *e_first)
@@ -102,6 +102,20 @@ static bool bm_vert_is_edge_select_any(const BMVert *v)
}
#endif
+static bool bm_vert_is_edge_visible_any(const BMVert *v)
+{
+ if (v->e) {
+ const BMEdge *e_iter, *e_first;
+ e_iter = e_first = v->e;
+ do {
+ if (!BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN)) {
+ return true;
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+ }
+ return false;
+}
+
static bool bm_edge_is_face_select_any_other(BMLoop *l_first)
{
const BMLoop *l_iter = l_first;
@@ -131,6 +145,20 @@ static bool bm_edge_is_face_select_any(const BMEdge *e)
}
#endif
+static bool bm_edge_is_face_visible_any(const BMEdge *e)
+{
+ if (e->l) {
+ const BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
+ do {
+ if (!BM_elem_flag_test(l_iter->f, BM_ELEM_HIDDEN)) {
+ return true;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ return false;
+}
+
/** \} */
/**
@@ -1198,87 +1226,111 @@ void BM_mesh_elem_hflag_enable_all(
/***************** Mesh Hiding stuff *********** */
+/**
+ * Hide unless any connected elements are visible.
+ * Run this after hiding a connected edge or face.
+ */
static void vert_flush_hide_set(BMVert *v)
{
- BMIter iter;
- BMEdge *e;
- bool hide = true;
-
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- hide = hide && BM_elem_flag_test(e, BM_ELEM_HIDDEN);
- }
-
- BM_elem_flag_set(v, BM_ELEM_HIDDEN, hide);
+ BM_elem_flag_set(v, BM_ELEM_HIDDEN, !bm_vert_is_edge_visible_any(v));
}
-static void edge_flush_hide(BMEdge *e)
+/**
+ * Hide unless any connected elements are visible.
+ * Run this after hiding a connected face.
+ */
+static void edge_flush_hide_set(BMEdge *e)
{
- BMIter iter;
- BMFace *f;
- bool hide = true;
-
- BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- hide = hide && BM_elem_flag_test(f, BM_ELEM_HIDDEN);
- }
-
- BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
+ BM_elem_flag_set(e, BM_ELEM_HIDDEN, !bm_edge_is_face_visible_any(e));
}
void BM_vert_hide_set(BMVert *v, const bool hide)
{
/* vert hiding: vert + surrounding edges and faces */
- BMIter iter, fiter;
- BMEdge *e;
- BMFace *f;
-
BLI_assert(v->head.htype == BM_VERT);
+ if (hide) {
+ BLI_assert(!BM_elem_flag_test(v, BM_ELEM_SELECT));
+ }
BM_elem_flag_set(v, BM_ELEM_HIDDEN, hide);
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
-
- BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
- BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
- }
+ if (v->e) {
+ BMEdge *e_iter, *e_first;
+ e_iter = e_first = v->e;
+ do {
+ BM_elem_flag_set(e_iter, BM_ELEM_HIDDEN, hide);
+ if (e_iter->l) {
+ const BMLoop *l_radial_iter, *l_radial_first;
+ l_radial_iter = l_radial_first = e_iter->l;
+ do {
+ BM_elem_flag_set(l_radial_iter->f, BM_ELEM_HIDDEN, hide);
+ } while ((l_radial_iter = l_radial_iter->radial_next) != l_radial_first);
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
}
}
void BM_edge_hide_set(BMEdge *e, const bool hide)
{
- BMIter iter;
- BMFace *f;
- /* BMVert *v; */
-
BLI_assert(e->head.htype == BM_EDGE);
+ if (hide) {
+ BLI_assert(!BM_elem_flag_test(e, BM_ELEM_SELECT));
+ }
/* edge hiding: faces around the edge */
- BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
- BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
+ if (e->l) {
+ const BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
+ do {
+ BM_elem_flag_set(l_iter->f, BM_ELEM_HIDDEN, hide);
+ } while ((l_iter = l_iter->radial_next) != l_first);
}
BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
/* hide vertices if necessary */
- vert_flush_hide_set(e->v1);
- vert_flush_hide_set(e->v2);
+ if (hide) {
+ vert_flush_hide_set(e->v1);
+ vert_flush_hide_set(e->v2);
+ }
+ else {
+ BM_elem_flag_disable(e->v1, BM_ELEM_HIDDEN);
+ BM_elem_flag_disable(e->v2, BM_ELEM_HIDDEN);
+ }
}
void BM_face_hide_set(BMFace *f, const bool hide)
{
- BMIter iter;
- BMLoop *l;
-
BLI_assert(f->head.htype == BM_FACE);
+ if (hide) {
+ BLI_assert(!BM_elem_flag_test(f, BM_ELEM_SELECT));
+ }
BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
- BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
- edge_flush_hide(l->e);
+ if (hide) {
+ BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
+ BMLoop *l_iter;
+
+ l_iter = l_first;
+ do {
+ edge_flush_hide_set(l_iter->e);
+ } while ((l_iter = l_iter->next) != l_first);
+
+ l_iter = l_first;
+ do {
+ vert_flush_hide_set(l_iter->v);
+ } while ((l_iter = l_iter->next) != l_first);
}
+ else {
+ BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
+ BMLoop *l_iter;
- BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
- vert_flush_hide_set(l->v);
+ l_iter = l_first;
+ do {
+ BM_elem_flag_disable(l_iter->e, BM_ELEM_HIDDEN);
+ BM_elem_flag_disable(l_iter->v, BM_ELEM_HIDDEN);
+ } while ((l_iter = l_iter->next) != l_first);
}
}
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 7b8cb36ab59..a980baf8626 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -290,7 +290,11 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMFace *f;
BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)vert_arr, totv);
- f = BM_face_create_ngon_vcloud(bm, vert_arr, totv, NULL, BM_CREATE_NO_DOUBLE);
+
+ BM_verts_sort_radial_plane(vert_arr, totv);
+
+ /* create edges and find the winding (if faces are attached to any existing edges) */
+ f = BM_face_create_ngon_verts(bm, vert_arr, totv, NULL, BM_CREATE_NO_DOUBLE, true, true);
if (f) {
BMO_face_flag_enable(bm, f, ELE_OUT);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index c52c608e671..e2ff09669d7 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -647,6 +647,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
} (void)0
#define VERT_ORIG_GET(_v) \
(const float *)BLI_ghash_lookup_default(vert_coords, (_v), (_v)->co)
+ /* memory for the coords isn't given back to the arena,
+ * acceptable in this case since it runs a fixed number of times. */
+#define VERT_ORIG_REMOVE(_v) \
+ BLI_ghash_remove(vert_coords, (_v), NULL, NULL)
for (i = 0, es = edge_info; i < edge_info_len; i++, es++) {
@@ -972,7 +976,11 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
v_glue = v_split;
}
else {
- BM_vert_splice(bm, v_glue, v_split);
+ if (BM_vert_splice(bm, v_glue, v_split)) {
+ if (use_vert_coords_orig) {
+ VERT_ORIG_REMOVE(v_split);
+ }
+ }
}
}
}