diff options
author | Nikhil Shringarpurey <Nikhil.Net> | 2022-03-02 21:05:15 +0300 |
---|---|---|
committer | Harley Acheson <harley.acheson@gmail.com> | 2022-03-02 21:05:15 +0300 |
commit | 721b705499fee2b999f74c7928892c9a9fce5bc2 (patch) | |
tree | 6acb8d49e5b97651a792e5918bafcc58f74cd114 /source/blender/bmesh | |
parent | ca0b72852961571d0099a7274fb34291494f3b45 (diff) |
UI: Comments Misspellings of Vertex/Vertices
Correct misspellings in code comments of "vertex" and "vertices".
See D13932 for more details.
Differential Revision: https://developer.blender.org/D13932
Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_delete.c | 4 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_smooth_laplacian.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c index 15f340def44..e2436e53099 100644 --- a/source/blender/bmesh/intern/bmesh_delete.c +++ b/source/blender/bmesh/intern/bmesh_delete.c @@ -173,7 +173,7 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type) bmo_remove_tagged_faces(bm, oflag); /* delete marked edge */ bmo_remove_tagged_edges(bm, oflag); - /* remove loose vertice */ + /* remove loose vertices */ bmo_remove_tagged_verts(bm, oflag); break; @@ -335,7 +335,7 @@ void BM_mesh_delete_hflag_context(BMesh *bm, const char hflag, const int type) bm_remove_tagged_faces(bm, hflag); /* delete marked edge */ bm_remove_tagged_edges(bm, hflag); - /* remove loose vertice */ + /* remove loose vertices */ bm_remove_tagged_verts(bm, hflag); break; diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c index 704c2b267de..67ab57fa403 100644 --- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c +++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c @@ -135,7 +135,7 @@ static LaplacianSystem *init_laplacian_system(int a_numEdges, int a_numLoops, in } /** - * Compute weight between vertice v_i and all your neighbors + * Compute weight between vertex v_i and all your neighbors * weight between v_i and v_neighbor * <pre> * Wij = cot(alpha) + cot(beta) / (4.0 * total area of all faces * sum all weight) |