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authorHans Goudey <h.goudey@me.com>2022-01-24 07:34:56 +0300
committerHans Goudey <h.goudey@me.com>2022-01-24 07:34:56 +0300
commit46475b8e1164ffbfc6fe4c61ec1c6f59fa3045a8 (patch)
tree4c4033201fc9b019f92a1a80897fbb46c95591be /source/blender/bmesh
parent43e3a33082586982e0daa7f00df11df7dc1a3837 (diff)
Cleanup: Grammar: its self vs. itself
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 72d105a7198..d6c642ff80b 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -40,7 +40,7 @@
*
* - The active key-block is used for BMesh vertex locations on entering edit-mode.
* So obviously the meshes vertex locations remain unchanged and the shape key
- * its self is not being edited directly.
+ * itself is not being edited directly.
* Simply the #BMVert.co is a initialized from active shape key (when its set).
* - All key-blocks are added as CustomData layers (read code for details).
*
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index e90e50ef8ff..c653b2b8007 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -847,7 +847,7 @@ BLI_INLINE int bm_edge_is_manifold_or_boundary(BMLoop *l)
/* less optimized version of check below */
return (BM_edge_is_manifold(l->e) || BM_edge_is_boundary(l->e);
#else
- /* if the edge is a boundary it points to its self, else this must be a manifold */
+ /* if the edge is a boundary it points to itself, else this must be a manifold */
return LIKELY(l) && LIKELY(l->radial_next->radial_next == l);
#endif
}
@@ -855,7 +855,7 @@ BLI_INLINE int bm_edge_is_manifold_or_boundary(BMLoop *l)
static bool bm_edge_collapse_is_degenerate_topology(BMEdge *e_first)
{
/* simply check that there is no overlap between faces and edges of each vert,
- * (excluding the 2 faces attached to 'e' and 'e' its self) */
+ * (excluding the 2 faces attached to 'e' and 'e' itself) */
BMEdge *e_iter;