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author | Campbell Barton <ideasman42@gmail.com> | 2017-10-06 13:05:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-06 13:06:38 +0300 |
commit | 3df139c53062a141403ea9d359715ca3635c243c (patch) | |
tree | 08d57ac59b9fca80b70fd03950372d91b75ef055 /source/blender/bmesh | |
parent | 70aa33f069abf6a1ca1ed1542cb456cbf1b0c399 (diff) |
Cleanup: Math lib naming (use v3 suffix)
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index d5d9e4abe2c..2ff670c770e 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -775,7 +775,7 @@ static void bm_mesh_loops_calc_normals( } { - /* Code similar to accumulate_vertex_normals_poly. */ + /* Code similar to accumulate_vertex_normals_poly_v3. */ /* Calculate angle between the two poly edges incident on this vertex. */ const BMFace *f = lfan_pivot->f; const float fac = saacos(dot_v3v3(vec_next, vec_curr)); |