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author | Pablo Vazquez <venomgfx@gmail.com> | 2019-02-04 03:23:48 +0300 |
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committer | Pablo Vazquez <venomgfx@gmail.com> | 2019-02-04 03:23:48 +0300 |
commit | 3be845ce20f6101838eeda7c15abf027f0c1a0f6 (patch) | |
tree | f67c61a3ca4f9db7b7f19927a82523203e9d44bd /source/blender/bmesh | |
parent | a6f045de3fad180c4010b7b3d0a7b0db28c36886 (diff) |
Cleanup: Typos in comments (to to)
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_construct.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c index 07a7c555d9e..40cd9b00559 100644 --- a/source/blender/bmesh/intern/bmesh_construct.c +++ b/source/blender/bmesh/intern/bmesh_construct.c @@ -265,7 +265,7 @@ error: * Makes an ngon from an unordered list of edges. * Verts \a v1 and \a v2 define the winding of the new face. * - * \a edges are not required to be ordered, simply to to form + * \a edges are not required to be ordered, simply to form * a single closed loop as a whole. * * \note While this function will work fine when the edges |