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authorAntony Riakiotakis <kalast@gmail.com>2013-02-20 19:06:13 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-02-20 19:06:13 +0400
commitb9333b304ca78cc7abccfd84222b022e214ada41 (patch)
treeeb8f8b9fa40fbbc1cc3505dc81eeaf5fb51a97fd /source/blender/bmesh
parent7175549de618a88b8f08678b7003a2a6565b3370 (diff)
Fix visible seams on normal map bake due to clear colour being black:
This is a special case, tangent space normal maps should be cleared to 0.5, 0.5, 1.0. This is good practice but there's no reason why not to automate this (for artists whose bump map fu may be a bit shallow). Thanks to Morten Mikkelsen for reporting.
Diffstat (limited to 'source/blender/bmesh')
0 files changed, 0 insertions, 0 deletions