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authorCampbell Barton <ideasman42@gmail.com>2012-02-05 11:12:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-05 11:12:46 +0400
commit1d21e2386e39a34a86772e4b6f19791c1635a601 (patch)
treeec94c703a04ac795083ab117a28dd7640bd89e23 /source/blender/bmesh
parentb0db9df701a1905ff8a337f0ae5384079fcba28d (diff)
ensure tessface's are available while sculpting.
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/operators/mesh_conv.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/bmesh/operators/mesh_conv.c b/source/blender/bmesh/operators/mesh_conv.c
index f4a63c986f7..39f312c72f8 100644
--- a/source/blender/bmesh/operators/mesh_conv.c
+++ b/source/blender/bmesh/operators/mesh_conv.c
@@ -631,11 +631,7 @@ void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op)
}
if (dotess) {
- me->totface = mesh_recalcTesselation(&me->fdata, &me->ldata, &me->pdata,
- me->mvert,
- me->totface, me->totloop, me->totpoly,
- /* possibly can set to FALSE here, but defaults to true */
- TRUE);
+ BKE_mesh_calc_tessface(me);
}
mesh_update_customdata_pointers(me, dotess);