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authorCampbell Barton <ideasman42@gmail.com>2019-06-12 02:04:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-12 02:43:49 +0300
commit6529d20d79a5e55696a2fa48150055d3e4a942dd (patch)
tree314f21fd4c91f8a5558cfe34e04f6ce1e50d3c98 /source/blender/bmesh
parent8ce93ef6ae5169297aca67f5439503c3b25dc707 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_query.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.c5
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.h2
6 files changed, 9 insertions, 12 deletions
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index 579fbbdc05e..bb55365f619 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -856,7 +856,7 @@ void BM_editselection_normal(BMEditSelection *ese, float r_normal[3])
add_v3_v3v3(r_normal, eed->v1->no, eed->v2->no);
sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
- /* the 2 vertex normals will be close but not at rightangles to the edge
+ /* the 2 vertex normals will be close but not at right angles to the edge
* for rotate about edge we want them to be at right angles, so we need to
* do some extra calculation to correct the vert normals,
* we need the plane for this */
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index a35d10db697..dc42d86d800 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -368,7 +368,7 @@ typedef struct BMVertsCalcNormalsData {
const float (*edgevec)[3];
const float (*vcos)[3];
- /* Read-write data, protected by an atomic-based fake spinlock-like system... */
+ /* Read-write data, protected by an atomic-based fake spin-lock like system. */
float (*vnos)[3];
} BMVertsCalcNormalsData;
@@ -412,7 +412,7 @@ static void mesh_verts_calc_normals_accum_cb(void *userdata, MempoolIterData *mp
float *v_no = data->vnos ? data->vnos[BM_elem_index_get(l_iter->v)] : l_iter->v->no;
/* This block is a lockless threadsafe madd_v3_v3fl.
- * It uses the first float of the vector as a sort of cheap spinlock,
+ * It uses the first float of the vector as a sort of cheap spin-lock,
* assuming FLT_MAX is a safe 'illegal' value that cannot be set here otherwise.
* It also assumes that collisions between threads are highly unlikely,
* else performances would be quite bad here. */
@@ -617,7 +617,7 @@ static void bm_mesh_edges_sharp_tag(BMesh *bm,
else if (do_sharp_edges_tag) {
/* Note that we do not care about the other sharp-edge cases
* (sharp poly, non-manifold edge, etc.),
- * only tag edge as sharp when it is due to angle threashold. */
+ * only tag edge as sharp when it is due to angle threshold. */
BM_elem_flag_disable(e, BM_ELEM_SMOOTH);
}
}
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 2ec3ba4b91c..2534a8c35ad 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1739,7 +1739,7 @@ static int BMO_opcode_from_opname_check(const char *opname)
*
* \note The common v/e/f suffix can be mixed,
* so `avef` is can be used for all verts, edges and faces.
- * Order is not important so `Hfev` is also valid (all unflagged verts, edges and faces).
+ * Order is not important so `Hfev` is also valid (all un-flagged verts, edges and faces).
*/
bool BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *_fmt, va_list vlist)
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index 479dc99beee..4a47bcccb25 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -1512,7 +1512,7 @@ float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq,
{
/* Note: we cannot use result of normal_tri_v3 here to detect colinear vectors
* (vertex on a straight line) from zero value,
- * because it does not normalize both vectors before making crossproduct.
+ * because it does not normalize both vectors before making cross-product.
* Instead of adding two costly normalize computations,
* just check ourselves for colinear case. */
/* Note: FEPSILON might need some finer tweaking at some point?
@@ -1529,7 +1529,7 @@ float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq,
mul_v3_v3fl(v_tmp, v2, fac);
sub_v3_v3(v_tmp, v1);
if (fac != 0.0f && !is_zero_v3(v1) && len_squared_v3(v_tmp) > epsilon_sq) {
- /* Not co-linear, we can compute crossproduct and normalize it into normal. */
+ /* Not co-linear, we can compute cross-product and normalize it into normal. */
cross_v3_v3v3(r_normal, v1, v2);
return normalize_v3(r_normal);
}
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c
index b850c87d5aa..05ae8c940af 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.c
+++ b/source/blender/bmesh/intern/bmesh_walkers.c
@@ -64,9 +64,8 @@ void *BMW_begin(BMWalker *walker, void *start)
/**
* \brief Init Walker
*
- * Allocates and returns a new mesh walker of
- * a given type. The elements visited are filtered
- * by the bitmask 'searchmask'.
+ * Allocates and returns a new mesh walker of a given type.
+ * The elements visited are filtered by the bitmask 'searchmask'.
*/
void BMW_init(BMWalker *walker,
BMesh *bm,
diff --git a/source/blender/bmesh/intern/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h
index 54cfccb9ed8..0b862a5e9a1 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.h
+++ b/source/blender/bmesh/intern/bmesh_walkers.h
@@ -68,8 +68,6 @@ typedef struct BMWalker {
/* define to make BMW_init more clear */
#define BMW_MASK_NOP 0
-/* initialize a walker. searchmask restricts some (not all) walkers to
- * elements with a specific tool flag set. flags is specific to each walker.*/
void BMW_init(struct BMWalker *walker,
BMesh *bm,
int type,