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authorCampbell Barton <ideasman42@gmail.com>2013-09-05 23:56:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-09-05 23:56:49 +0400
commitf6b37f34ec2593b12b67046cf032acc202e2fa54 (patch)
tree7527f1fb6382d593bb808edccfd4d17eeb4119d5 /source/blender/bmesh
parent5036d6b1dd0070c7e14992990c6d88c9099352b4 (diff)
code cleanup:
- add missing headers from cmake (own omission) - quiet rna_test.c unused define warnings. - minor style edits - spelling corrections and ignore all uppercase words with spell checking script.
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/bmesh.h2
-rw-r--r--source/blender/bmesh/bmesh_class.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 985904b0bec..7905a57633e 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -222,7 +222,7 @@
* - skip BMO flag allocation, its not needed in many cases, this is fairly redundant to calc by default.
* - ability to call BMO's with option not to create return data (will save some time)
* - binary diff UNDO, currently this uses huge amount of ram when all shapes are stored for each undo step for eg.
- * - use two differnt iterator types for BMO map/buffer types.
+ * - use two different iterator types for BMO map/buffer types.
* - avoid string lookups for BMO slot lookups _especially_ when used in loops, this is very crappy.
*
*
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 23e5c970823..5b79bd78061 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -65,7 +65,7 @@ typedef struct BMHeader {
void *data; /* customdata layers */
int index; /* notes:
* - Use BM_elem_index_get/set macros for index
- * - Unitialized to -1 so we can easily tell its not set.
+ * - Uninitialized to -1 so we can easily tell its not set.
* - Used for edge/vert/face, check BMesh.elem_index_dirty for valid index values,
* this is abused by various tools which set it dirty.
* - For loops this is used for sorting during tessellation. */