diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-08-07 15:36:11 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-07 15:37:39 +0300 |
commit | b134434224254d4ac3fc73d023f2f6d914746690 (patch) | |
tree | b67d2c5aee982495d55848414c362665a37476b0 /source/blender/bmesh | |
parent | 3db67fd670535c0a709ec6e8204fcb730cd3eb0d (diff) |
Cleanup: declare arrays arrays where possible
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_interp.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/tools/bmesh_bevel.c | 8 | ||||
-rw-r--r-- | source/blender/bmesh/tools/bmesh_intersect.c | 2 |
3 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c index e8298f4dffc..4bc7a74a3f7 100644 --- a/source/blender/bmesh/intern/bmesh_interp.c +++ b/source/blender/bmesh/intern/bmesh_interp.c @@ -295,7 +295,7 @@ static bool quad_co(const float v1[3], float r_uv[2]) { float projverts[5][3], n2[3]; - float origin[2] = {0.0f, 0.0f}; + const float origin[2] = {0.0f, 0.0f}; int i; /* project points into 2d along normal */ diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index f263392bdd2..8900d5b8209 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -1919,9 +1919,11 @@ static void calculate_profile_segments(const Profile *profile, } else { if (use_map) { - float p[3] = {reversed ? (float)yvals[ns - k] : (float)xvals[k], - reversed ? (float)xvals[ns - k] : (float)yvals[k], - 0.0f}; + const float p[3] = { + reversed ? (float)yvals[ns - k] : (float)xvals[k], + reversed ? (float)xvals[ns - k] : (float)yvals[k], + 0.0f, + }; /* Do the 2D->3D transformation of the profile coordinates. */ mul_v3_m4v3(co, map, p); } diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c index 6426fe9c687..371d8d59d6c 100644 --- a/source/blender/bmesh/tools/bmesh_intersect.c +++ b/source/blender/bmesh/tools/bmesh_intersect.c @@ -898,7 +898,7 @@ static int isect_bvhtree_point_v3(BVHTree *tree, const float **looptris, const f &z_buffer, }; BVHTreeRayHit hit = {0}; - float dir[3] = {1.0f, 0.0f, 0.0f}; + const float dir[3] = {1.0f, 0.0f, 0.0f}; /* Need to initialize hit even tho it's not used. * This is to make it so kd-tree believes we didn't intersect anything and |