diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-26 04:59:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-26 04:59:11 +0400 |
commit | 7ef78723b7d43cee5897da2c43f5038e56ccd3d6 (patch) | |
tree | bb70be841151b63eec0d52d46ef15324ef0ff1b7 /source/blender/bmesh | |
parent | 97b8a1f752fbe729c20c8398dfa9fdbc2e2e4ff3 (diff) |
code cleanup: doxy comment corrections and correct own typo animation player docs.
Diffstat (limited to 'source/blender/bmesh')
4 files changed, 2 insertions, 13 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index 03094873e25..541ac28bf1a 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -1334,10 +1334,10 @@ BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, * will be attached to that end and is returned in \a r_e. * * \par Examples: + * * <pre> * E * Before: OV-------------TV - * * E RE * After: OV------NV-----TV * </pre> diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h index b74d97c9bb5..8c478a3517f 100644 --- a/source/blender/bmesh/intern/bmesh_operators.h +++ b/source/blender/bmesh/intern/bmesh_operators.h @@ -83,11 +83,6 @@ enum { SIMVERT_EDGE }; -enum { - OPUVC_AXIS_X = 1, - OPUVC_AXIS_Y -}; - /* vertex path selection values */ enum { VPATH_SELECT_EDGE_LENGTH = 0, @@ -98,9 +93,6 @@ extern BMOpDefine *opdefines[]; extern int bmesh_total_ops; /*------specific operator helper functions-------*/ - -struct Object; - void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag, float smooth, float fractal, float along_normal, int numcuts, diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c index 781001508f2..eeb1774b83b 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c +++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c @@ -960,7 +960,7 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e, * \brief BM_mesh_decimate * \param bm The mesh * \param factor face count multiplier [0 - 1] - * \param vertex_weights Optional array of vertex aligned weights [0 - 1], + * \param vweights Optional array of vertex aligned weights [0 - 1], * a vertex group is the usual source for this. */ void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, const int do_triangulate) diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c index d2a5c580ae6..f67f01e4585 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c +++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c @@ -69,9 +69,6 @@ static int dissolve_elem_cmp(const void *a1, const void *a2) return 0; } -/** - * \param do_all_verts Collapse all verts between 2 faces - don't check their edge angle. - */ void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const int do_dissolve_boundaries, BMVert **vinput_arr, const int vinput_len, BMEdge **einput_arr, const int einput_len) |