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authorCampbell Barton <ideasman42@gmail.com>2018-03-02 06:09:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-02 06:09:27 +0300
commit4913e47aa0107cbe1daf06e8020a60916ea883a3 (patch)
tree29cf5e0671027f74296d866cff0df66267bd09c8 /source/blender/bmesh
parentb7016e69b3fff44d623f8413f9ebd4f7216a9b9b (diff)
parent7e4c23e4d7a3a27a49930824c822b679416724f6 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c16
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.h3
2 files changed, 12 insertions, 7 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index d178b48ab60..9a927bd4701 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -597,9 +597,11 @@ static void bm_mesh_edges_sharp_tag(
bm->elem_index_dirty &= ~BM_EDGE;
}
-/* Check whether gievn loop is part of an unknown-so-far cyclic smooth fan, or not.
- * Needed because cyclic smooth fans have no obvious 'entry point', and yet we need to walk them once, and only once. */
-static bool bm_mesh_loop_check_cyclic_smooth_fan(BMLoop *l_curr)
+/**
+ * Check whether given loop is part of an unknown-so-far cyclic smooth fan, or not.
+ * Needed because cyclic smooth fans have no obvious 'entry point', and yet we need to walk them once, and only once.
+ */
+bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr)
{
BMLoop *lfan_pivot_next = l_curr;
BMEdge *e_next = l_curr->e;
@@ -665,7 +667,7 @@ static void bm_mesh_loops_calc_normals(
r_lnors_spacearr = &_lnors_spacearr;
}
if (r_lnors_spacearr) {
- BKE_lnor_spacearr_init(r_lnors_spacearr, bm->totloop);
+ BKE_lnor_spacearr_init(r_lnors_spacearr, bm->totloop, MLNOR_SPACEARR_BMLOOP_PTR);
edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
}
@@ -700,7 +702,7 @@ static void bm_mesh_loops_calc_normals(
* However, this would complicate the code, add more memory usage, and BM_vert_step_fan_loop()
* is quite cheap in term of CPU cycles, so really think it's not worth it. */
if (BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
- (BM_elem_flag_test(l_curr, BM_ELEM_TAG) || !bm_mesh_loop_check_cyclic_smooth_fan(l_curr)))
+ (BM_elem_flag_test(l_curr, BM_ELEM_TAG) || !BM_loop_check_cyclic_smooth_fan(l_curr)))
{
}
else if (!BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
@@ -734,7 +736,7 @@ static void bm_mesh_loops_calc_normals(
BKE_lnor_space_define(lnor_space, r_lnos[l_curr_index], vec_curr, vec_prev, NULL);
/* We know there is only one loop in this space, no need to create a linklist in this case... */
- BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, l_curr_index, false);
+ BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, l_curr_index, l_curr, true);
if (has_clnors) {
short (*clnor)[2] = clnors_data ? &clnors_data[l_curr_index] :
@@ -853,7 +855,7 @@ static void bm_mesh_loops_calc_normals(
if (r_lnors_spacearr) {
/* Assign current lnor space to current 'vertex' loop. */
- BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, lfan_pivot_index, true);
+ BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, lfan_pivot_index, lfan_pivot, false);
if (e_next != e_org) {
/* We store here all edges-normalized vectors processed. */
BLI_stack_push(edge_vectors, vec_next);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h
index 8326e82af00..10f024423aa 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.h
+++ b/source/blender/bmesh/intern/bmesh_mesh.h
@@ -52,6 +52,9 @@ void BM_loops_calc_normal_vcos(
const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
struct MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset);
+bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr);
+
+
void BM_edges_sharp_from_angle_set(BMesh *bm, const float split_angle);
void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);