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author | Campbell Barton <ideasman42@gmail.com> | 2021-01-06 10:45:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-06 11:04:53 +0300 |
commit | 4b56c1829073d85a9c9dedd5e6cd7bd8b584debd (patch) | |
tree | a63ec61e3ac00d54b6eb5eb4a47edf9ad337d0f0 /source/blender/bmesh | |
parent | 947dc920835bcd9116a9a03e5958526509c58ff4 (diff) |
Fix T84426: Limit dissolve ignores selection with custom normals
Regression in 9969c2dd165c7d8ffe607a5a050a80aa59ac50be.
Add note that custom normal calculation functions write into to tags.
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index 634db9276a6..5e879d41d43 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -669,6 +669,9 @@ bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr) * BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c * Will use first clnors_data array, and fallback to cd_loop_clnors_offset * (use NULL and -1 to not use clnors). + * + * \note This sets #BM_ELEM_TAG which is used in tool code (e.g. T84426). + * we could add a low-level API flag for this, see #BM_ELEM_API_FLAG_ENABLE and friends. */ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], @@ -1555,6 +1558,10 @@ void BM_lnorspace_rebuild(BMesh *bm, bool preserve_clnor) #endif } +/** + * \warning This function sets #BM_ELEM_TAG on loops & edges via #bm_mesh_loops_calc_normals, + * take care to run this before setting up tags. + */ void BM_lnorspace_update(BMesh *bm) { if (bm->lnor_spacearr == NULL) { @@ -1889,6 +1896,10 @@ void BM_loop_normal_editdata_array_free(BMLoopNorEditDataArray *lnors_ed_arr) MEM_freeN(lnors_ed_arr); } +/** + * \warning This function sets #BM_ELEM_TAG on loops & edges via #bm_mesh_loops_calc_normals, + * take care to run this before setting up tags. + */ bool BM_custom_loop_normals_to_vector_layer(BMesh *bm) { BMFace *f; |