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authorHans Goudey <h.goudey@me.com>2022-09-21 21:17:05 +0300
committerHans Goudey <h.goudey@me.com>2022-09-21 21:17:05 +0300
commit91dd29fd45d190728f29cc2f6cf9cd5549392f61 (patch)
tree72a579bcacdcc96e0bd8806364d80199d156bdfd /source/blender/bmesh
parent600c069e0ef5334575164e5c4d758efe7324b0c7 (diff)
Attributes: Allow calling "finish" on empty accessors
This removes some boilerplate when creating many optional attributes.
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc17
1 files changed, 4 insertions, 13 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 6f1552e6a0f..399d5e1517b 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -1368,21 +1368,12 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *
}
bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP);
- if (material_index_attribute) {
- material_index_attribute.finish();
- }
-
assert_bmesh_has_no_mesh_only_attributes(*bm);
- if (hide_vert_attribute) {
- hide_vert_attribute.finish();
- }
- if (hide_edge_attribute) {
- hide_edge_attribute.finish();
- }
- if (hide_poly_attribute) {
- hide_poly_attribute.finish();
- }
+ material_index_attribute.finish();
+ hide_vert_attribute.finish();
+ hide_edge_attribute.finish();
+ hide_poly_attribute.finish();
me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
}