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authorPhilipp Oeser <info@graphics-engineer.com>2020-05-07 13:53:19 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2020-05-07 13:53:19 +0300
commit4f846d9d2a3792dd1cc4dbf1a39fe58aacd2609c (patch)
tree44a569496f972e23d5e260de30ef3eb1c7ef82a6 /source/blender/bmesh
parent45a77ba09dbe8c51084c0aaa80f884a9954459cf (diff)
parent2a2aa6abd0ae45133b083368be4bee77a1a420c4 (diff)
Merge branch 'blender-v2.83-release'
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/operators/bmo_mirror.c17
2 files changed, 16 insertions, 2 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 45666a21a2c..255a52971bb 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -320,6 +320,7 @@ static BMOpDefine bmo_mirror_def = {
{"axis", BMO_OP_SLOT_INT, {(int)BMO_OP_SLOT_SUBTYPE_INT_ENUM}, bmo_enum_axis_xyz}, /* the axis to use. */
{"mirror_u", BMO_OP_SLOT_BOOL}, /* mirror UVs across the u axis */
{"mirror_v", BMO_OP_SLOT_BOOL}, /* mirror UVs across the v axis */
+ {"mirror_udim", BMO_OP_SLOT_BOOL}, /* mirror UVs in each tile */
{{'\0'}},
},
/* slots_out */
diff --git a/source/blender/bmesh/operators/bmo_mirror.c b/source/blender/bmesh/operators/bmo_mirror.c
index 36297b3f816..b5b56f4432d 100644
--- a/source/blender/bmesh/operators/bmo_mirror.c
+++ b/source/blender/bmesh/operators/bmo_mirror.c
@@ -48,6 +48,7 @@ void bmo_mirror_exec(BMesh *bm, BMOperator *op)
int axis = BMO_slot_int_get(op->slots_in, "axis");
bool mirror_u = BMO_slot_bool_get(op->slots_in, "mirror_u");
bool mirror_v = BMO_slot_bool_get(op->slots_in, "mirror_v");
+ bool mirror_udim = BMO_slot_bool_get(op->slots_in, "mirror_udim");
BMOpSlot *slot_targetmap;
ototvert = bm->totvert;
@@ -94,10 +95,22 @@ void bmo_mirror_exec(BMesh *bm, BMOperator *op)
for (i = 0; i < totlayer; i++) {
luv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
if (mirror_u) {
- luv->uv[0] = 1.0f - luv->uv[0];
+ float uv_u = luv->uv[0];
+ if (mirror_udim) {
+ luv->uv[0] = ceilf(uv_u) - fmodf(uv_u, 1.0f);
+ }
+ else {
+ luv->uv[0] = 1.0f - uv_u;
+ }
}
if (mirror_v) {
- luv->uv[1] = 1.0f - luv->uv[1];
+ float uv_v = luv->uv[1];
+ if (mirror_udim) {
+ luv->uv[1] = ceilf(uv_v) - fmodf(uv_v, 1.0f);
+ }
+ else {
+ luv->uv[1] = 1.0f - uv_v;
+ }
}
}
}