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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-23 02:17:07 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-23 02:17:07 +0400
commit6bc2d572350c4bb86d81118813dd0fded7cd17e6 (patch)
tree2ef5263a732bff8d7c820bc9af42aa624941a7bc /source/blender/bmesh
parent3f8a146a1e44e4903b0a99608106b5a911bd4166 (diff)
Fix #35449: image sequences to drive e.g. particle length or used in modifiers
were no properly updating when rendering animations. The render engine was only updating the image user current frame on images used by material textures. Now moved the function that updates all from the editors to blenkernel level and do it on all frame changes.
Diffstat (limited to 'source/blender/bmesh')
0 files changed, 0 insertions, 0 deletions