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author | Campbell Barton <ideasman42@gmail.com> | 2020-09-11 07:45:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-09-11 07:57:27 +0300 |
commit | d023c4104cb642c839d5868411a3b719f3528421 (patch) | |
tree | b72525e30abf5ef05bf34f59597dc2f49730f14b /source/blender/bmesh | |
parent | 08273adebb42f0e79a5114e5f391f480f2a4b964 (diff) |
Cleanup: spelling, correct comments
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/bmesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h index 5f5d6baaba2..9199801d1a1 100644 --- a/source/blender/bmesh/bmesh.h +++ b/source/blender/bmesh/bmesh.h @@ -41,7 +41,7 @@ * \subsection bm_faces Faces * * Faces in BMesh are stored as a circular linked list of loops. Loops store per-face-vertex data - * (amongst other things outlined later in this document), and define the face boundary. + * (among other things outlined later in this document), and define the face boundary. * \subsection bm_loop The Loop * * Loops can be thought of as a *face-corner*, since faces don't reference verts or edges directly. |