diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 00:49:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 00:49:00 +0300 |
commit | 5ebebcfbfff4c218ab4101ee7f6a66617ee9b01f (patch) | |
tree | 86f319a9291847c2608bfd0b89bae3d504e378cf /source/blender/bmesh | |
parent | cd1600413246a62156441f6e7910489b19ae5a28 (diff) |
WM: rename manipulator to gizmo internally
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_marking.c | 4 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_polygon.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c index 10a03050d4b..1e53180396e 100644 --- a/source/blender/bmesh/intern/bmesh_marking.c +++ b/source/blender/bmesh/intern/bmesh_marking.c @@ -863,7 +863,7 @@ void BM_editselection_normal(BMEditSelection *ese, float r_normal[3]) /* Calculate a plane that is rightangles to the edge/vert/faces normal * also make the plane run along an axis that is related to the geometry, - * because this is used for the manipulators Y axis. */ + * because this is used for the gizmos Y axis. */ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]) { if (ese->htype == BM_VERT) { @@ -895,7 +895,7 @@ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]) else { /* the plane is simple, it runs along the edge * however selecting different edges can swap the direction of the y axis. - * this makes it less likely for the y axis of the manipulator + * this makes it less likely for the y axis of the gizmo * (running along the edge).. to flip less often. * at least its more predictable */ if (eed->v2->co[1] > eed->v1->co[1]) { /* check which to do first */ diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 7cbc6461667..421b2adc3a7 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -487,7 +487,7 @@ void BM_face_calc_tangent_vert_diagonal(const BMFace *f, float r_tangent[3]) } /** - * Compute a meaningful direction along the face (use for manipulator axis). + * Compute a meaningful direction along the face (use for gizmo axis). * * \note Callers shouldn't depend on the *exact* method used here. */ |