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authorCampbell Barton <ideasman42@gmail.com>2017-07-15 17:02:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-07-15 17:03:52 +0300
commit49c29dc82f3c249f6fceb5df4ee55272c023b0c5 (patch)
treed3f1c7e02c5560ca62569536163bfa461de807e3 /source/blender/bmesh
parent80095645036c919d91a7c1ff23e1cc08649608de (diff)
Fix T52066: Grid Mesh UV's aren't correct
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index cca0f7387cd..d8f83d786b4 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -839,7 +839,7 @@ void BM_mesh_calc_uvs_grid(
const float dx = 1.0f / (float)(x_segments - 1);
const float dy = 1.0f / (float)(y_segments - 1);
float x = 0.0f;
- float y = 0.0f;
+ float y = dy;
int loop_index;
@@ -854,16 +854,16 @@ void BM_mesh_calc_uvs_grid(
switch (loop_index) {
case 0:
- x += dx;
+ y -= dy;
break;
case 1:
- y += dy;
+ x += dx;
break;
case 2:
- x -= dx;
+ y += dy;
break;
case 3:
- y -= dy;
+ x -= dx;
break;
default:
break;