diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-21 18:14:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-21 18:14:58 +0400 |
commit | 8765dfccf725770007e3b4e6b24199fe8377df71 (patch) | |
tree | 280d5c199e0c037bb9a3f9f193bd70a411a8b8b5 /source/blender/bmesh | |
parent | 1c54eaecd89ba30500e7b83adaf1c1a8a85c0b43 (diff) |
style cleanup: correct typos
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_marking.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_dissolve.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_extrude.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_inset.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/operators/bmo_utils.c | 2 |
6 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c index 7b6d562658e..b0a39326fe8 100644 --- a/source/blender/bmesh/intern/bmesh_marking.c +++ b/source/blender/bmesh/intern/bmesh_marking.c @@ -854,7 +854,7 @@ void BM_mesh_elem_hflag_enable_test(BMesh *bm, const char htype, const char hfla /* note, better not attempt a fast path for selection as done with de-select * because hidden geometry and different selection modes can give different results, - * we could ofcourse check for no hiddent faces and then use quicker method but its not worth it. */ + * we could of course check for no hiddent faces and then use quicker method but its not worth it. */ for (i = 0; i < 3; i++) { if (htype & flag_types[i]) { diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index 454ab58d720..0a5e3bab804 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -718,7 +718,7 @@ void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx) } } - /* Edges' pointers, only vert pointers (as we don’t mess with loops!)... */ + /* Edges' pointers, only vert pointers (as we don't mess with loops!)... */ if (vptr_map) { BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) { /* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void*)ed->v1));*/ diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index f0e8ad81d07..a6d9d26f7ae 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -294,7 +294,7 @@ static int test_extra_verts(BMesh *bm, BMVert *v) BMEdge *e; int found; - /* test faces around verts for verts that would be wronly killed + /* test faces around verts for verts that would be wrongly killed * by dissolve faces. */ f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v); for ( ; f; f = BM_iter_step(&iter)) { diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c index 73997c774af..db665c06f82 100644 --- a/source/blender/bmesh/operators/bmo_extrude.c +++ b/source/blender/bmesh/operators/bmo_extrude.c @@ -134,7 +134,7 @@ static void bm_extrude_copy_face_loop_attributes(BMesh *bm, BMFace *f, BMEdge *e BMLoop *l_dst_a = BM_face_edge_share_loop(f, e_a); BMLoop *l_dst_b = BM_face_edge_share_loop(f, e_b); /* we could only have a face on one-or the other edges, - * chech if either side of the face has an adjacent face */ + * check if either side of the face has an adjacent face */ BMLoop *l_src_1; BMLoop *l_src_2; diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index c6fc173148f..1e131fa4b7b 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -362,7 +362,7 @@ void bmo_inset_exec(BMesh *bm, BMOperator *op) * | | * * note, the fact we are doing location comparisons on verts that are moved about - * doesn’t matter because the direction will remain the same in this case. + * doesn't matter because the direction will remain the same in this case. */ BMEdge *e_other; diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c index 87aba98836d..818eedffc00 100644 --- a/source/blender/bmesh/operators/bmo_utils.c +++ b/source/blender/bmesh/operators/bmo_utils.c @@ -461,7 +461,7 @@ void bmo_vertexsmooth_exec(BMesh *bm, BMOperator *op) /* * compute the fake surface of an ngon * This is done by decomposing the ngon into triangles who share the centroid of the ngon - * while this method is far from being exact, it should garantee an invariance. + * while this method is far from being exact, it should guarantee an invariance. * * NOTE: This should probably go to bmesh_polygon.c */ |