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authorCampbell Barton <ideasman42@gmail.com>2017-03-14 22:04:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-14 22:04:52 +0300
commit1d5ba269c1f6b232f1ec83e77e6e8fe07d5c5d1f (patch)
tree327dc2edb006468113e185b4946ab4c3b434d68b /source/blender/bmesh
parent0f13f5a683ec9b8d024feaec5ba2ede193a618f0 (diff)
parentf13c729b26befae8709a8e565a27d6fd31101d44 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c93
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/operators/bmo_bisect_plane.c7
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c39
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.h2
5 files changed, 92 insertions, 51 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 57a6d8d2e1a..d92d0cbb469 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -486,8 +486,7 @@ static void bm_mesh_edges_sharp_tag(
BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
float (*r_lnos)[3])
{
- BMIter eiter, viter;
- BMVert *v;
+ BMIter eiter;
BMEdge *e;
int i;
@@ -498,19 +497,13 @@ static void bm_mesh_edges_sharp_tag(
}
{
- char htype = BM_LOOP;
+ char htype = BM_VERT | BM_LOOP;
if (fnos) {
htype |= BM_FACE;
}
BM_mesh_elem_index_ensure(bm, htype);
}
- /* Clear all vertices' tags (means they are all smooth for now). */
- BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
- BM_elem_index_set(v, i); /* set_inline */
- BM_elem_flag_disable(v, BM_ELEM_TAG);
- }
-
/* This first loop checks which edges are actually smooth, and pre-populate lnos with vnos (as if they were
* all smooth).
*/
@@ -551,20 +544,45 @@ static void bm_mesh_edges_sharp_tag(
no = vnos ? vnos[BM_elem_index_get(l_b->v)] : l_b->v->no;
copy_v3_v3(r_lnos[BM_elem_index_get(l_b)], no);
}
- else {
- /* Sharp edge, tag its verts as such. */
- BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
- BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
+ }
+ }
+
+ bm->elem_index_dirty &= ~BM_EDGE;
+}
+
+/* Check whether gievn loop is part of an unknown-so-far cyclic smooth fan, or not.
+ * Needed because cyclic smooth fans have no obvious 'entry point', and yet we need to walk them once, and only once. */
+static bool bm_mesh_loop_check_cyclic_smooth_fan(BMLoop *l_curr)
+{
+ BMLoop *lfan_pivot_next = l_curr;
+ BMEdge *e_next = l_curr->e;
+
+ BLI_assert(!BM_elem_flag_test(lfan_pivot_next, BM_ELEM_TAG));
+ BM_elem_flag_enable(lfan_pivot_next, BM_ELEM_TAG);
+
+ while (true) {
+ /* Much simpler than in sibling code with basic Mesh data! */
+ lfan_pivot_next = BM_vert_step_fan_loop(lfan_pivot_next, &e_next);
+
+ if (!lfan_pivot_next || !BM_elem_flag_test(e_next, BM_ELEM_TAG)) {
+ /* Sharp loop/edge, so not a cyclic smooth fan... */
+ return false;
+ }
+ /* Smooth loop/edge... */
+ else if (BM_elem_flag_test(lfan_pivot_next, BM_ELEM_TAG)) {
+ if (lfan_pivot_next == l_curr) {
+ /* We walked around a whole cyclic smooth fan without finding any already-processed loop, means we can
+ * use initial l_curr/l_prev edge as start for this smooth fan. */
+ return true;
}
+ /* ... already checked in some previous looping, we can abort. */
+ return false;
}
else {
- /* Sharp edge, tag its verts as such. */
- BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
- BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
+ /* ... we can skip it in future, and keep checking the smooth fan. */
+ BM_elem_flag_enable(lfan_pivot_next, BM_ELEM_TAG);
}
}
-
- bm->elem_index_dirty &= ~(BM_EDGE | BM_VERT);
}
/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c
@@ -587,13 +605,11 @@ static void bm_mesh_loops_calc_normals(
BLI_Stack *edge_vectors = NULL;
{
- char htype = BM_LOOP;
+ char htype = 0;
if (vcos) {
htype |= BM_VERT;
}
- if (fnos) {
- htype |= BM_FACE;
- }
+ /* Face/Loop indices are set inline below. */
BM_mesh_elem_index_ensure(bm, htype);
}
@@ -606,6 +622,21 @@ static void bm_mesh_loops_calc_normals(
edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
}
+ /* Clear all loops' tags (means none are to be skipped for now). */
+ int index_face, index_loop = 0;
+ BM_ITER_MESH_INDEX (f_curr, &fiter, bm, BM_FACES_OF_MESH, index_face) {
+ BMLoop *l_curr, *l_first;
+
+ BM_elem_index_set(f_curr, index_face); /* set_inline */
+
+ l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
+ do {
+ BM_elem_index_set(l_curr, index_loop++); /* set_inline */
+ BM_elem_flag_disable(l_curr, BM_ELEM_TAG);
+ } while ((l_curr = l_curr->next) != l_first);
+ }
+ bm->elem_index_dirty &= ~(BM_FACE|BM_LOOP);
+
/* We now know edges that can be smoothed (they are tagged), and edges that will be hard (they aren't).
* Now, time to generate the normals.
*/
@@ -614,16 +645,16 @@ static void bm_mesh_loops_calc_normals(
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
+ /* A smooth edge, we have to check for cyclic smooth fan case.
+ * If we find a new, never-processed cyclic smooth fan, we can do it now using that loop/edge as
+ * 'entry point', otherwise we can skip it. */
+ /* Note: In theory, we could make bm_mesh_loop_check_cyclic_smooth_fan() store mlfan_pivot's in a stack,
+ * to avoid having to fan again around the vert during actual computation of clnor & clnorspace.
+ * However, this would complicate the code, add more memory usage, and BM_vert_step_fan_loop()
+ * is quite cheap in term of CPU cycles, so really think it's not worth it. */
if (BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
- (!r_lnors_spacearr || BM_elem_flag_test(l_curr->v, BM_ELEM_TAG)))
+ (BM_elem_flag_test(l_curr, BM_ELEM_TAG) || !bm_mesh_loop_check_cyclic_smooth_fan(l_curr)))
{
- /* A smooth edge, and we are not generating lnors_spacearr, or the related vertex is sharp.
- * We skip it because it is either:
- * - in the middle of a 'smooth fan' already computed (or that will be as soon as we hit
- * one of its ends, i.e. one of its two sharp edges), or...
- * - the related vertex is a "full smooth" one, in which case pre-populated normals from vertex
- * are just fine!
- */
}
else if (!BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
!BM_elem_flag_test(l_curr->prev->e, BM_ELEM_TAG))
@@ -2008,4 +2039,4 @@ void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
vpool_dst, epool_dst, NULL, fpool_dst);
bm->use_toolflags = use_toolflags;
-} \ No newline at end of file
+}
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 0d0fdda2c4c..6b388a75436 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1284,7 +1284,7 @@ static BMOpDefine bmo_bisect_plane_def = {
{"clear_inner", BMO_OP_SLOT_BOOL}, /* when enabled. remove all geometry on the negative side of the plane */
{{'\0'}},
},
- {{"geom_cut.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE}}, /* output new geometry from the cut */
+ {{"geom_cut.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE}}, /* output geometry aligned with the plane (new and existing) */
{"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* input and output geometry (result of cut) */
{{'\0'}}},
bmo_bisect_plane_exec,
diff --git a/source/blender/bmesh/operators/bmo_bisect_plane.c b/source/blender/bmesh/operators/bmo_bisect_plane.c
index bed1ea5cb94..2c80ff651b8 100644
--- a/source/blender/bmesh/operators/bmo_bisect_plane.c
+++ b/source/blender/bmesh/operators/bmo_bisect_plane.c
@@ -38,7 +38,8 @@
#include "intern/bmesh_operators_private.h" /* own include */
#define ELE_NEW 1
-#define ELE_INPUT 2
+#define ELE_CUT 2
+#define ELE_INPUT 4
void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op)
{
@@ -69,7 +70,7 @@ void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op)
BM_mesh_bisect_plane(bm, plane, use_snap_center, true,
- ELE_NEW, dist);
+ ELE_CUT, ELE_NEW, dist);
if (clear_outer || clear_inner) {
@@ -108,5 +109,5 @@ void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op)
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_ALL_NOLOOP, ELE_NEW | ELE_INPUT);
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_cut.out", BM_VERT | BM_EDGE, ELE_NEW);
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_cut.out", BM_VERT | BM_EDGE, ELE_CUT);
}
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index 51b92a3c45e..828c50c39fd 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -110,7 +110,7 @@ static int bm_vert_sortval_cb(const void *v_a_v, const void *v_b_v)
}
-static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], const short oflag_center)
+static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], const short oflag_center, const short oflag_new)
{
/* unlikely more than 2 verts are needed */
const unsigned int f_len_orig = (unsigned int)f->len;
@@ -154,10 +154,11 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
/* common case, just cut the face once */
BM_face_split(bm, f, l_a, l_b, &l_new, NULL, true);
if (l_new) {
- if (oflag_center) {
- BMO_edge_flag_enable(bm, l_new->e, oflag_center);
- BMO_face_flag_enable(bm, l_new->f, oflag_center);
- BMO_face_flag_enable(bm, f, oflag_center);
+ if (oflag_center | oflag_new) {
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center | oflag_new);
+ }
+ if (oflag_new) {
+ BMO_face_flag_enable(bm, l_new->f, oflag_new);
}
}
}
@@ -269,10 +270,11 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
f_tmp = BM_face_split(bm, face_split_arr[j], l_a, l_b, &l_new, NULL, true);
if (l_new) {
- if (oflag_center) {
- BMO_edge_flag_enable(bm, l_new->e, oflag_center);
- BMO_face_flag_enable(bm, l_new->f, oflag_center);
- BMO_face_flag_enable(bm, face_split_arr[j], oflag_center);
+ if (oflag_center | oflag_new) {
+ BMO_edge_flag_enable(bm, l_new->e, oflag_center | oflag_new);
+ }
+ if (oflag_new) {
+ BMO_face_flag_enable(bm, l_new->f, oflag_new);
}
}
@@ -307,7 +309,7 @@ finally:
void BM_mesh_bisect_plane(
BMesh *bm, const float plane[4],
const bool use_snap_center, const bool use_tag,
- const short oflag_center, const float eps)
+ const short oflag_center, const short oflag_new, const float eps)
{
unsigned int einput_len;
unsigned int i;
@@ -390,7 +392,7 @@ void BM_mesh_bisect_plane(
const float dist[2] = {BM_VERT_DIST(e->v1), BM_VERT_DIST(e->v2)};
if (side[0] && side[1] && (side[0] != side[1])) {
- const float e_fac = fabsf(dist[0]) / fabsf(dist[0] - dist[1]);
+ const float e_fac = dist[0] / (dist[0] - dist[1]);
BMVert *v_new;
if (e->l) {
@@ -404,10 +406,17 @@ void BM_mesh_bisect_plane(
} while ((l_iter = l_iter->radial_next) != l_first);
}
- v_new = BM_edge_split(bm, e, e->v1, NULL, e_fac);
+ {
+ BMEdge *e_new;
+ v_new = BM_edge_split(bm, e, e->v1, &e_new, e_fac);
+ if (oflag_new) {
+ BMO_edge_flag_enable(bm, e_new, oflag_new);
+ }
+ }
+
vert_is_center_enable(v_new);
- if (oflag_center) {
- BMO_vert_flag_enable(bm, v_new, oflag_center);
+ if (oflag_new | oflag_center) {
+ BMO_vert_flag_enable(bm, v_new, oflag_new | oflag_center);
}
BM_VERT_DIR(v_new) = 0;
@@ -448,7 +457,7 @@ void BM_mesh_bisect_plane(
MEM_freeN(edges_arr);
while ((f = BLI_LINKSTACK_POP(face_stack))) {
- bm_face_bisect_verts(bm, f, plane, oflag_center);
+ bm_face_bisect_verts(bm, f, plane, oflag_center, oflag_new);
}
/* now we have all faces to split in the stack */
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.h b/source/blender/bmesh/tools/bmesh_bisect_plane.h
index 7f3a97c4c79..fb99a1c8214 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.h
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.h
@@ -30,6 +30,6 @@
void BM_mesh_bisect_plane(
BMesh *bm, const float plane[4],
const bool use_snap_center, const bool use_tag,
- const short oflag_center, const float eps);
+ const short oflag_center, const short oflag_new, const float eps);
#endif /* __BMESH_BISECT_PLANE_H__ */