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authorLukas Stockner <lukasstockner97>2020-02-15 03:49:50 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2020-02-15 05:37:20 +0300
commitf6aafd5186bd921637df755797c7ff6f3036a361 (patch)
tree8a09a244cb18e926907cfeb9df7674063b702ae0 /source/blender/bmesh
parentfa4ab69abf5750857e0b79295b13efa73aef0766 (diff)
Modifiers: Add option to directly specify a 2D transform for UVWarp
Currently the only option is to warp based on the transform of other objects, which is inconvenient if you want to e.g. control it through a driver - you need to set up a dummy object and go through that, which is clunky and should be unneccessary. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6690
Diffstat (limited to 'source/blender/bmesh')
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