diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-07-21 04:53:07 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-07-21 04:53:07 +0400 |
commit | 13a8f650df5eeea7974dad8db04f52e9d30d9026 (patch) | |
tree | bb5f70a95c605b3a92caa632e781cdf97c961d42 /source/blender/bmesh | |
parent | 6f1f5771ff0440ffd551a93f8c1a6e865f3b1529 (diff) |
Cleanup
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_walkers.c | 2 | ||||
-rw-r--r-- | source/blender/bmesh/tools/bmesh_bevel.c | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c index 8f74e98e762..6a5efbe70ac 100644 --- a/source/blender/bmesh/intern/bmesh_walkers.c +++ b/source/blender/bmesh/intern/bmesh_walkers.c @@ -47,7 +47,7 @@ * * basic design pattern: the walker step function goes through it's * list of possible choices for recursion, and recurses (by pushing a new state) - * using the first non-visited one. this choise is the flagged as visited using + * using the first non-visited one. This choice is the flagged as visited using * the ghash. each step may push multiple new states onto the worklist at once. * * - Walkers use tool flags, not header flags. diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index bd7378f30e9..aedc551b5a6 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -1631,7 +1631,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct) * corresponding ones that changed on the other end. * The graph is dynamic in the sense that having an offset that * doesn't meet the user spec can be added as the search proceeds. - * We want this search to be deterministic (not dependendent + * We want this search to be deterministic (not dependent * on order of processing through hash table), so as to avoid * flicker to to different decisions made if search is different * while dragging the offset number in the UI. So look for the @@ -3387,7 +3387,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) VMesh *vm1, *vm2; EdgeHalf *e1, *e2; BMEdge *bme1, *bme2; - BMFace *f1, *f2, *f, *newf; + BMFace *f1, *f2, *f; int k, nseg, i1, i2, odd, mid; int mat_nr = bp->mat_nr; @@ -3428,7 +3428,7 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme) vm2 = bv2->vmesh; if (nseg == 1) { - newf = bev_create_quad_straddle(bm, bmv1, bmv2, bmv3, bmv4, f1, f2, mat_nr, e1->is_seam); + bev_create_quad_straddle(bm, bmv1, bmv2, bmv3, bmv4, f1, f2, mat_nr, e1->is_seam); } else { bmv1i = bmv1; |