diff options
author | Ton Roosendaal <ton@blender.org> | 2003-07-07 19:50:44 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-07-07 19:50:44 +0400 |
commit | b4b10dfff879126e47016318cf9eaa9bc2e1d59c (patch) | |
tree | d2aee172a89e826289a9933c82b011956839c153 /source/blender/bpython/intern | |
parent | 828347f698740f318a2d3438cc573e378a3431aa (diff) |
* removed the global uiFrontbuf from interface.c (and python, it was used
there)
* replaced with nice local (uiBlock) storage of what goes on in drawing.
it now only calls a glDrawBuffer() and glFinish() when it is actually
needed
Result: interface drawing in general is speedy again, especially for gfx
cards that dont allow frontbuffer drawing, and copy stuff to the frontbuf
with a glFinish() call.
Needs to be tested on all platforms... report to me when you see problems
like menus not drawing correctly, tooltips not drawing or not disappearing,
etc.
Diffstat (limited to 'source/blender/bpython/intern')
0 files changed, 0 insertions, 0 deletions