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author | IRIE Shinsuke <irieshinsuke@yahoo.co.jp> | 2014-04-27 20:08:10 +0400 |
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committer | IRIE Shinsuke <irieshinsuke@yahoo.co.jp> | 2014-04-27 20:20:36 +0400 |
commit | 1973b17fce65a4dfececb45b19abec37898c1ab5 (patch) | |
tree | 36f730d98d31f4fb993bcfca57f6e8af36a48dcc /source/blender/collada/AnimationExporter.cpp | |
parent | a2489e29f6233b407c577a7bbf6400a9b160117d (diff) |
View3D: Tweak GLSL preview, use only lamps enabled in active render layer and material light group.
This change makes lighting in GLSL preview more accurate, though it still
doesn't support material's "Exclusive" option.
Technical note: Changes in view3d_draw.c are not essential, these avoid
preparing unused shadow buffers.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D457
Diffstat (limited to 'source/blender/collada/AnimationExporter.cpp')
0 files changed, 0 insertions, 0 deletions