Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNicholas Bishop <nicholasbishop@gmail.com>2013-02-10 19:59:29 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2013-02-10 19:59:29 +0400
commit809e37bf15568080907a008d40aed41c737c2b24 (patch)
tree8e3823e5987e75fabb20d8d0926743f051193d58 /source/blender/collada/AnimationExporter.cpp
parent6b2b55c45361262f7c6608d0c0f5a164f7a1928a (diff)
Ensure that mask layer exists in sculpt mode after multires subdivide
Sculpt mode requires mask customdata layer for multires and ensures it exists on entering sculpt mode. However, sculpt mode only considers multires to be active if the level of subdivision is not zero, so it does not add mask for unsubdivided multires meshes. If the multires mesh is subdivided while in sculpt mode, no mask was present leading to weird drawing and crash on use of the mask brush. Fixed by doing the same thing in multires_subdivide_exec() that is done in ED_object_modifier_add(), which is to check if sculpt mode is active and add mask layer if so. Fixes [#34190] Viewport artifacts when using Multiresolution modifier projects.blender.org/tracker/index.php?func=detail&aid=34190&group_id=9&atid=498
Diffstat (limited to 'source/blender/collada/AnimationExporter.cpp')
0 files changed, 0 insertions, 0 deletions