Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2018-06-14 16:55:51 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-14 16:55:51 +0300
commit87b2444270403b9a826f564ddf58a310dcab2324 (patch)
tree6db02468dcb3f42338914d62f0dba9e6f73c6bf1 /source/blender/collada/AnimationExporter.cpp
parent0626de2033c45c1973f5233ab137098db4b38be3 (diff)
parentfd19069999e3655206ccf21dc851801a325dea5d (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/collada/AnimationExporter.cpp source/blender/collada/AnimationExporter.h source/blender/collada/ArmatureImporter.cpp source/blender/collada/ArmatureImporter.h source/blender/collada/ControllerExporter.cpp source/blender/collada/ControllerExporter.h source/blender/collada/DocumentExporter.cpp source/blender/collada/DocumentImporter.cpp source/blender/collada/GeometryExporter.cpp source/blender/collada/GeometryExporter.h source/blender/collada/MeshImporter.cpp source/blender/collada/MeshImporter.h source/blender/collada/SkinInfo.cpp source/blender/collada/SkinInfo.h source/blender/collada/collada_utils.cpp source/blender/collada/collada_utils.h
Diffstat (limited to 'source/blender/collada/AnimationExporter.cpp')
-rw-r--r--source/blender/collada/AnimationExporter.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 95298986f5a..ab53e282476 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -34,9 +34,10 @@ void forEachObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
}
}
-bool AnimationExporter::exportAnimations(Scene *sce)
+bool AnimationExporter::exportAnimations(Main *bmain, Scene *sce)
{
bool has_animations = hasAnimations(sce);
+ m_bmain = bmain;
if (has_animations) {
this->scene = sce;
@@ -214,7 +215,7 @@ void AnimationExporter::export_sampled_matrix_animation(Object *ob, std::vector<
for (std::vector<float>::iterator ctime = ctimes.begin(); ctime != ctimes.end(); ++ctime) {
float fmat[4][4];
- bc_update_scene(depsgraph, scene, *ctime);
+ bc_update_scene(m_bmain, depsgraph, scene, *ctime);
BKE_object_matrix_local_get(ob, fmat);
if (this->export_settings->limit_precision)
bc_sanitize_mat(fmat, 6);
@@ -246,7 +247,7 @@ void AnimationExporter::export_sampled_transrotloc_animation(Object *ob, std::ve
float fsize[3];
float feul[3];
- bc_update_scene(depsgraph, scene, *ctime);
+ bc_update_scene(m_bmain, depsgraph, scene, *ctime);
BKE_object_matrix_local_get(ob, fmat);
mat4_decompose(floc, fquat, fsize, fmat);
quat_to_eul(feul, fquat);
@@ -1315,7 +1316,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj
float frame = *it;
float ctime = BKE_scene_frame_get_from_ctime(scene, frame);
- bc_update_scene(depsgraph, scene, ctime);
+ bc_update_scene(m_bmain, depsgraph, scene, ctime);
if (is_bone_animation) {
if (pchan->flag & POSE_CHAIN) {