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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-07-15 14:44:17 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-07-15 14:44:17 +0400 |
commit | cd88217b98d21f6b25fc9476c2b4c943f7c76cf6 (patch) | |
tree | 26b470610abbe88c7689dd3867e7fa28bbd701e8 /source/blender/collada/AnimationImporter.cpp | |
parent | 76ccf2403a0a3784c9a71bf0dd79c07c9f627112 (diff) |
Fix #36145: Error in inverting channels in the UV/Image Editor
Issue was caused by operator redo saving values for previous
inverted channels, meaning the same channels will be inverted
next time operator runs.
Don't think it's useful to save operator values here, since
you don;t have visual feedback about which channels were
inverted. So marked all this properties as SKIP_SAVE. Gives
much more predictable results.
Diffstat (limited to 'source/blender/collada/AnimationImporter.cpp')
0 files changed, 0 insertions, 0 deletions