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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-11-24 16:24:36 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-11-24 16:30:19 +0300 |
commit | 0c8b0771f26120d557c80df1a30905c8228fd702 (patch) | |
tree | a0d52c27b7a4b19d9b140942ffeb58f79dceded3 /source/blender/collada/AnimationImporter.h | |
parent | 31e3b7790affbde212bb2ccc6d5195a684010928 (diff) |
refactor: Collada reorganize class constructors
- Class constructors without body (only attribute initialisations)
can safely be kept in the class header files
- Constructor variables should be initialized in the order of their
definition in the header files
This change is also aimed to remove a couple of
build warnings from the linux builds.
Diffstat (limited to 'source/blender/collada/AnimationImporter.h')
-rw-r--r-- | source/blender/collada/AnimationImporter.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 2e9f69ea8cb..d6d5ad03a88 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -139,7 +139,11 @@ private: }; public: - AnimationImporter(bContext *C, UnitConverter *conv, ArmatureImporter *arm, Scene *scene); + AnimationImporter(bContext *C, UnitConverter *conv, ArmatureImporter *arm, Scene *scene) : + TransformReader(conv), + mContext(C), + armature_importer(arm), + scene(scene) {} ~AnimationImporter(); |