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authorNathan Letwory <nathan@letworyinteractive.com>2012-05-01 03:51:09 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2012-05-01 03:51:09 +0400
commit7cb037db8628c0522fb8c143d461e2054b616771 (patch)
treebfc50dcba09730153f5b167f60e3b6ba4a087c07 /source/blender/collada/AnimationImporter.h
parent5369a867a32e74bd481d288b9ddb5f2440da2a9f (diff)
Apply patch [#31179] COLLADA IMPORT instanced geometry improvement
from Martijn Berger This patch improves importing instanced geometry consisting of multiple nodes.
Diffstat (limited to 'source/blender/collada/AnimationImporter.h')
-rw-r--r--source/blender/collada/AnimationImporter.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index 953c454c73c..492d63dbe8e 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -143,10 +143,10 @@ public:
virtual void change_eul_to_quat(Object *ob, bAction *act);
#endif
- void translate_Animations(COLLADAFW::Node * Node,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
- std::map<COLLADAFW::UniqueId, Object*>& object_map,
- std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
+ void translate_Animations(COLLADAFW::Node * Node ,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ std::multimap<COLLADAFW::UniqueId, Object*>& object_map ,
+ std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map );