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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-06 16:50:24 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-06 16:50:24 +0300
commit48e871ab1d57ef2e95047b2be5718cee5d3cefe6 (patch)
tree65088effec7dac68ea72fe2ae60e32df544d99a6 /source/blender/collada/ArmatureExporter.cpp
parentbfbd85e9d66be3793e51ef989f793bdd69214493 (diff)
Cleanup: Nuke moar G.main usages...
Diffstat (limited to 'source/blender/collada/ArmatureExporter.cpp')
-rw-r--r--source/blender/collada/ArmatureExporter.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 92ec8b470a8..9afe4662f74 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -62,10 +62,11 @@ ArmatureExporter::ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSett
}
// write bone nodes
-void ArmatureExporter::add_armature_bones(Object *ob_arm, Scene *sce,
+void ArmatureExporter::add_armature_bones(bContext *C, Object *ob_arm, Scene *sce,
SceneExporter *se,
std::list<Object *>& child_objects)
{
+ Main *bmain = CTX_data_main(C);
// write bone nodes
bArmature * armature = (bArmature *)ob_arm->data;
@@ -77,11 +78,11 @@ void ArmatureExporter::add_armature_bones(Object *ob_arm, Scene *sce,
for (Bone *bone = (Bone *)armature->bonebase.first; bone; bone = bone->next) {
// start from root bones
if (!bone->parent)
- add_bone_node(bone, ob_arm, sce, se, child_objects);
+ add_bone_node(C, bone, ob_arm, sce, se, child_objects);
}
if (!is_edited) {
- ED_armature_from_edit(armature);
+ ED_armature_from_edit(bmain, armature);
ED_armature_edit_free(armature);
}
}
@@ -160,7 +161,7 @@ void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<O
#endif
// parent_mat is armature-space
-void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
+void ArmatureExporter::add_bone_node(bContext *C, Bone *bone, Object *ob_arm, Scene *sce,
SceneExporter *se,
std::list<Object *>& child_objects)
{
@@ -234,7 +235,7 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
mul_m4_m4m4((*i)->parentinv, temp, (*i)->parentinv);
}
- se->writeNodes(*i, sce);
+ se->writeNodes(C, *i, sce);
copy_m4_m4((*i)->parentinv, backup_parinv);
child_objects.erase(i++);
@@ -243,13 +244,13 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
}
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
- add_bone_node(child, ob_arm, sce, se, child_objects);
+ add_bone_node(C, child, ob_arm, sce, se, child_objects);
}
node.end();
}
else {
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
- add_bone_node(child, ob_arm, sce, se, child_objects);
+ add_bone_node(C, child, ob_arm, sce, se, child_objects);
}
}
}