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authorGaia Clary <gaia.clary@machinimatrix.org>2012-06-17 03:35:53 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2012-06-17 03:35:53 +0400
commit0df30d1063cc185770451b3b2ebf3fcd0341c642 (patch)
tree3f2a1a8afb1762bc2cbc6504bcd05282b622779b /source/blender/collada/ArmatureExporter.cpp
parentb5b830668560a7733ddd3609ba96e845aa63546b (diff)
Collada: (Exporter) add 'mesh type selection(view|render)' for Apply modifiers option
Diffstat (limited to 'source/blender/collada/ArmatureExporter.cpp')
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 8842a4b1ac5..9ac943f369c 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -345,7 +345,7 @@ void ArmatureExporter::export_controller(Object *ob, Object *ob_arm)
Mesh *me;
if (this->export_settings->apply_modifiers) {
- me = bc_to_mesh_apply_modifiers(scene, ob);
+ me = bc_to_mesh_apply_modifiers(scene, ob, this->export_settings->export_mesh_type);
}
else {
me = (Mesh *)ob->data;