diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-06 16:50:24 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-06 16:50:24 +0300 |
commit | 48e871ab1d57ef2e95047b2be5718cee5d3cefe6 (patch) | |
tree | 65088effec7dac68ea72fe2ae60e32df544d99a6 /source/blender/collada/ArmatureExporter.h | |
parent | bfbd85e9d66be3793e51ef989f793bdd69214493 (diff) |
Cleanup: Nuke moar G.main usages...
Diffstat (limited to 'source/blender/collada/ArmatureExporter.h')
-rw-r--r-- | source/blender/collada/ArmatureExporter.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h index d271b505aa9..3199703cb20 100644 --- a/source/blender/collada/ArmatureExporter.h +++ b/source/blender/collada/ArmatureExporter.h @@ -60,7 +60,7 @@ public: ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings); // write bone nodes - void add_armature_bones(Object *ob_arm, Scene *sce, SceneExporter *se, + void add_armature_bones(bContext *C, Object *ob_arm, Scene *sce, SceneExporter *se, std::list<Object *>& child_objects); bool add_instance_controller(Object *ob); @@ -85,7 +85,7 @@ private: // Scene, SceneExporter and the list of child_objects // are required for writing bone parented objects - void add_bone_node(Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, + void add_bone_node(bContext *C, Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, std::list<Object *>& child_objects); void add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node); |